Post by elwoodps on Jun 6, 2015 9:58:21 GMT -5
A Military Transport makes an attack roll against the Xeno Colony. This is the same type of attack roll that the Military Transport ship would make if it was attacking another Ship. Transport ships will use their Sensors, Invasion, Pilot and Shielding during attacks instead of Guns, Torpedoes Pilot, and Stealth.
If the Military Transport attack misses or is counter-attacked the ship may take damage. Military Transport ships will use their Durability, Shielding and Armor values to defend against damage from the Xeno Colony.
- Do Ship Material points assigned to Evasion help reduce the damage a transport suffers during an invasion?
- Would those ships have suffered less damage, if those points had been assigned to Shields and/or Sensors instead (assuming that they'd gotten all the same rolls)?
Also, where you mention Durability in the above quote, do more points assigned to Durability actually help defend against damage from the Xeno colony, or do they just increase the amount of damage that the transport can suffer before being destroyed (this is what I'm guessing that you meant).
Please pardon me for asking questions with seemingly obvious answers. But I've often found my assumptions to have been less than perfect.
(I wish this forum had a blushing Smiley)