I typically run 'ol Josh as a distance shooter (high capacity, high accuracy auto) with a variablly lethal sidearm (Blastagun, ect). Using innawoods I decided to see how close I could get to his inventory. Still using magazines of course- I still don't know how a team of four share a cyberloader- or how they supposedly work. If the sidearm looks familiar, its identical to the Glock I put together for the blue-haired knight in one of my CK drawings (Eliza I think her name was in MNB)
The Glock 17/18 I used has a sound suppressor, reflex sight in lieu of a cyber link, and the accessory rail forward of the trigger guard has a mag holder that's sometimes used as a foregrip on machine pistols. Ubiquitous armored duster and a few pouches have a few items you'd recognize. Ammo of course, a pair of plastic explosive bricks, caps and radio detonators for taking down Los Valentinos supply caches, medikits and assorted crammers and hedlozz, cyber computer, keys to various safehouses, multitool for tearing down damaged drones and disarming bombs, batteries, and assorted snooping and surveillance gear.