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With this release we've done some rebalancing of the Flame Engineer tree. All the Flame Pistol weapons have had their range increased by +1 to help them stay more mobile on the battlefield.
For those weapon combinations that do not work with certain Talents, the Talents are more clearly marked as not valid. We've also stacked multiple Ordnance in the selection screen to make it quick and easy to find the Ordnance you need.
More hovers have been added explaining rules and stats, and we'll keep pressing forward on that front. Across the game we've tweaked the balance and setup of certain levels to increase their challenge and help the AI plan best for the given terrain.
v2.6.45 - 12/29/2017
- Increased range of all Flame Engineer weapons by +1 - Improved display of Talents that cannot be used with Templar's weapon setup - Multiple Ordnance stack when browsing for use - Reduced cost of 'Turret Defense' TP Upgrades by 25% - Reduced cost of 'Supply Booster 3' TP Upgrade by 10% - Added 12 new hovers explaining rules and buttons - Fixed reported typos and spelling errors in Lore Library - Increased Xeno spawning rates in 'Dread Falcon' map - Repositioned several spawning sites on 'Extermination Protocol' map - Moved starting locations, increased Xeno AI on "Prime: Drop Zone" - Bearheart Relic now grants 16% Critical