athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Mar 28, 2018 20:37:50 GMT -5
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Post by John Robinson on Mar 28, 2018 21:48:38 GMT -5
athios I've been going ape over spies. This is the best design ever seen. Getting evasion up to 14 wow. Combined with disappearing act nobody should be able to lay a hand on her. I build with flashing steel too (now I think changed to raining steel?). 135HP quick(26) almost too good to be true. What a build! Raining Steel | On Init | Buff yourself with +6 Initiative, +15% Ranged Damage, +15% Critical for 3 Turns |
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Post by Cory Trese on Mar 29, 2018 8:11:13 GMT -5
Nice!
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Post by dictatorash on Mar 29, 2018 12:09:16 GMT -5
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Post by dictatorash on Mar 29, 2018 12:11:26 GMT -5
Wow, that's a LOT of Fortitude. Would be a beast on the battlefield! That was the idea, but still not sure if I should use him in my main line up haha
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Post by LordofSyn on Mar 29, 2018 22:53:35 GMT -5
Wow, that's a LOT of Fortitude. Would be a beast on the battlefield! That was the idea, but still not sure if I should use him in my main line up haha What difficulty are you playing on?
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Post by dictatorash on Mar 29, 2018 22:54:21 GMT -5
That was the idea, but still not sure if I should use him in my main line up haha What difficulty are you playing on? Normal for my first captain!
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Post by Cory Trese on Mar 30, 2018 7:33:44 GMT -5
Wow Captain Barrett is a beast nice job athios
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athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
|
Post by athios on Apr 1, 2018 1:18:48 GMT -5
athios I've been going ape over spies. This is the best design ever seen. Getting evasion up to 14 wow. Combined with disappearing act nobody should be able to lay a hand on her. I build with flashing steel too (now I think changed to raining steel?). 135HP quick(26) almost too good to be true. What a build! Raining Steel | On Init | Buff yourself with +6 Initiative, +15% Ranged Damage, +15% Critical for 3 Turns |
Wow, thanks for the heavy praise, JR! And Cory too. Yes, it's a solid investment in captain skills and attributes, and in the typical Trese Games tradeoff, there is a substantial handicap in starting experience and contact influence. If you can get over the difficulty hump in early game (may take a few tries) and get a foothold, there's good long-term potential. And in case people are wondering, yes, most standard/easy crew combat enemies won't hit her, but a fighter with stacked buffs can still take 2/3rd of her health in a single critical hit, so you always need to stay on your toes. Morale hits are a potential weakness for this build, so Flatline is a useful Talent to have around. Also, its doesn't matter how high your evade is if your ship gets destroyed! Captain Barrett was blown to bits by Xeno My current iteration dumps the Doctor/Intimidate and lower Stealth to get more Command/Tactics to hopefully help a bit on the ship combat dice.
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Post by Sinocelt on Apr 1, 2018 7:20:30 GMT -5
3 unknown traits. Apparently, my captain isn't given to introspection.
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Post by LordofSyn on Apr 20, 2018 10:51:53 GMT -5
Hilarious how low his scores are compared to his Officers.
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Post by PyreFox on Apr 24, 2018 1:32:22 GMT -5
Who wants to go on a pub crawl?
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Post by fallen on Apr 24, 2018 10:38:10 GMT -5
Very nice!!! That is some crazy high Charisma
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Post by LordofSyn on Apr 24, 2018 16:07:28 GMT -5
With a charisma like that... I will go where ever she is at. meow!! Who wants to go on a pub crawl?
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