Post by plataoplomo on Jul 7, 2019 14:57:59 GMT -5
I got an idea. xeno-cultist job. kind of like a spy, but helps xeno and undermines the star traders/grav race (humans?). also, maybe it can unlock access to xeno contacts and xeno quadrants. and maybe just include some narvidians in the game to fight. I guess we would have to have a couple of xeno sectors in there somewhere so that she could get missions from the contacts. and that would be more meaningful as a faction if they have their own sectors instead of being some background menace
Hahaha. I don't think this fits as a job -- but maybe as a Trait?
I'll be fine with that. a trait is fine too. I would not know what to suggest the details of the trait to be. I thought it would be neat to have another side of the game where you could help the xenos. also I was just trying to include some more lore into the game
Post by plataoplomo on Jul 21, 2019 11:20:00 GMT -5
with all the lore about people helping the xenos in the past. I think we should have an option somewhere in the game. maybe be a dedication like a cult (a group of like-minded people who worship xeno and help them) or something more minor like a student to the ancient people who helped the xeno ( an example, somebody just read too many books about it) and also are maybe fascinated by the xeno. maybe they keep it a secret from everyone. I'm just throwing some new ideas out there