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Post by VincentD on Jan 12, 2014 16:08:32 GMT -5
This happened to me yesterday after starting a new game. I was pressing the end turn button but nothing was happening so I wandered a bit and found this guy stuck between a wall and barrels.
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Post by algesan on Jan 12, 2014 18:46:50 GMT -5
Treat it like the Vermin area where you go back & forth walking but still get stuck in combat mode with mobs that would take 10+ turns of walking to get to & cannot path towards you... Tamil normal shot target practice.
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Post by VincentD on Jan 12, 2014 19:14:41 GMT -5
Treat it like the Vermin area where you go back & forth walking but still get stuck in combat mode with mobs that would take 10+ turns of walking to get to & cannot path towards you... Tamil normal shot target practice. Errr... No.
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Post by fallen on Jan 12, 2014 21:54:47 GMT -5
VincentD - thanks! You're great - a perfect bug report, very clear and very easy to fix because of it. Fixed for next!
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Post by Cory Trese on Jan 12, 2014 22:51:47 GMT -5
Treat it like the Vermin area where you go back & forth walking but still get stuck in combat mode with mobs that would take 10+ turns of walking to get to & cannot path towards you... Tamil normal shot target practice. Also, try the latest update.
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Post by algesan on Jan 13, 2014 6:29:03 GMT -5
Also, try the latest update. Should get it later today or tomorrow from Amazon. Although I'm actually fiddling with TA & other stuff until the next HoS character drops.
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Post by rabidbite on Jan 14, 2014 23:42:49 GMT -5
Though is not a stuck enemy, the thread title is close enough for me to post here. When I was in the middle of the Cursed Temple, taking on the big bad shaman, enemies stopped attacking. I would park my archer/thief around 8-7 spaces away, dash in, arrow, dash out. The enemies didn't move. The thief destroyed, on her own and without support, the Deathkin, two veteran ratkin melee mobs, 1 ratkin archer AND the big bad shaman. The only one I used Aimed Shot VII on was the Deathkin. The rest I killed with normal arrows. Granted, the big bad shaman alone took 43 turns and 21 arrow strikes, but still. I'd have liked to be threatened by the enemies instead of shooting at strawratss.
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Swami
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Post by Swami on Jan 14, 2014 23:49:48 GMT -5
Treat it like the Vermin area where you go back & forth walking but still get stuck in combat mode with mobs that would take 10+ turns of walking to get to & cannot path towards you... Tamil normal shot target practice. Also, try the latest update. Unfortunately, Cory Trese, the combat across a wall situation in the Vermin area happened to me last night(the 13th/14th), though I decided to walk to them and fight them(close to fairly.)
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Post by Cory Trese on Jan 15, 2014 0:21:19 GMT -5
Though is not a stuck enemy, the thread title is close enough for me to post here. When I was in the middle of the Cursed Temple, taking on the big bad shaman, enemies stopped attacking. I would park my archer/thief around 8-7 spaces away, dash in, arrow, dash out. The enemies didn't move. The thief destroyed, on her own and without support, the Deathkin, two veteran ratkin melee mobs, 1 ratkin archer AND the big bad shaman. The only one I used Aimed Shot VII on was the Deathkin. The rest I killed with normal arrows. Granted, the big bad shaman alone took 43 turns and 21 arrow strikes, but still. I'd have liked to be threatened by the enemies instead of shooting at strawratss. Thanks
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Post by Cory Trese on Jan 15, 2014 0:21:33 GMT -5
Also, try the latest update. Unfortunately, Cory Trese, the combat across a wall situation in the Vermin area happened to me last night(the 13th/14th), though I decided to walk to them and fight them(close to fairly.) Thanks. if you have any more details, that would be great.
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Swami
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Post by Swami on Jan 15, 2014 0:35:59 GMT -5
Pretty simple, SE corner of the map, I encountered the enemies across the wall. This put me into combat mode. In trying to find my way to them, I ran into another group and killed them off. Being low on stuff, I left, went back to Oskahold, came back, found another group in trying to find them, killed them, went back to Oskahold, I think found yet another group and did it again. Then finally I found my way to somewhere I could fight the group which initially got me into combat mode.
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Post by Cory Trese on Jan 15, 2014 0:39:08 GMT -5
The map? I really want to be able to use these bug reports, but without any details then I can't I've been doing great on this thread so far, however, so maybe that fix will just be fixed by the other fixes, even without more details.
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Post by Swami on Jan 15, 2014 0:40:28 GMT -5
Uhm, whichever one is before the temple.
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Post by Swami on Jan 15, 2014 0:57:01 GMT -5
Not as SE as I thought.
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Post by algesan on Jan 15, 2014 16:19:16 GMT -5
Yep, in that area. I think I had two or three encounters that were on the other side of a wall.
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