Cross Platform Hard Ironman Jul 11, 2015 4:45:27 GMT -5
Post by rearick on Jul 11, 2015 4:45:27 GMT -5
Vince is pretty straightforward. I usually rush to LS 10 and then go to TB 3. I don't notice Giant Rats or others hanging around longer than usual. The biggest problem is high armor for this group, but I'm not afraid to use Lightning Spear on single enemies to bypass high armor if a Giant Rat or other tough mob is slowing me down. It's wildly inefficient, but I'm in it for the fun. On this particular run I'm just at LS 9 right now with TB 3. I mildly regret my choice of order but still no deaths so no big deal.
My other solution for high armor is Kincaid with a 3 AP dual wield. Rushing Dex, Blades and Cunning Footwork makes him almost untouchable but also makes him crazy accurate. Feel free to put a 1 H sword in his off-hand for the boosted damage. As long as he has a light blade in the primary slot, he'll use dex for the accuracy check.
Also with Cunning Footwork and Tamilin with DI, this group crits all day long. I may have a run of low damage attacks on high armor mobs but then I'll have a run of crazy crits as well. I feel like it all balances out.
Kincaid is really the linchpin. You need to have his dodge and parry bonuses each in the high 20s to make this all work. He then is able to go the distance even with lowered damage output from the rest of the team. Vince softens up the groups with LS and then everyone else can take them out. Kyera also takes a back seat on damage because you need her pumping WS.