Predicting population growth would be useful. Here are some questions based upon only 3 games played on small maps.
-Could the first prime to be settled be more likely to grow and continue to grow? -The colonies experiencing the most population growth seem pretty random to me. Once a colony starts growing, could it be possible that colony is more likely to grow in the future?
If it will help, I've downloaded the online help for Space Traders 4X into Word...and cleaned it up a bit...
I'm going to take a shot at building out Ship Building/Designing and some of the other areas of the manual that seem to be a little lacking.
I was thinking to import it into Robo help and build a "proper" game manual, both word and CHM...I'll let you know when it is complete (give me a week or two)...and I will send it to you..to get your feedback...comments/updates
If you guys possess a copy of Robo Help (I believe I have V9) I'll send you the source
I just recently started playing the game - and one question really bugs me, so please allow me to use this thread for it:
After colonizing a new planet, is there (early game) a way to speed up the process? With House Thule and Caldert its no problem of course due to the extra CP, but I regularly run into issues especially with Clan Javat (why them and eg never De Valtos is a mystery, but well...).
Here's what I usually do - is there any better way? Colonize (Starport 1 - With Starport2 situation eases massively) Status: Pop 1/1 1CP +1 Home (7 turns with subsidize) +1 Home (7 turns with subsidize) Status: Pop x/3 1CP Then I usually (unless Population is already at 3/3) go to build a subsidized Factory1 - which still takes a whooping 18 (or was it 17?) turns at 1CP. During those turns it happens quite often that Population goes to 4/3 or even 5/3 while Factory is still being built which sends Morale spiraling down without anything I could do about it. (why this always seems to happen at the low quality worlds while my High Quality worlds all have plenty space and are eagerly awaiting new pop - I don't understand ;-) )
My most recent Javat Colony was a Quality 9 planet ...it had 1/3 pop whenn I started building Factory1. When I had 8 turns left on the Factory it was at 5/3, by the time the extra 2 Houses (20CP @then 3CP) are built I'm likey at 1 or 2 Morale which then need ages to get up again (even with Spice Festival, which I won't be able to build anyway as I will need more houses, Spice Den etc etc)
Is this inmtended to happen quite often to new colonies, is it just bad luck or am I doing something wrongly?
Now as soon as I got Colonize2 the situation gets WAY better - but is there any way to colonize "better"/faster?