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Post by dragolord on Dec 8, 2014 14:22:16 GMT -5
Objection! On Impossible, I saw no Xenos until 3.21! And that was only two Jyeeta ships!
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Post by Cory Trese on Dec 8, 2014 15:33:27 GMT -5
Objection! On Impossible, I saw no Xenos until 3.21! And that was only two Jyeeta ships! On Garden?
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Post by dragolord on Dec 8, 2014 16:17:40 GMT -5
Objection! On Impossible, I saw no Xenos until 3.21! And that was only two Jyeeta ships! On Garden? Oh, yes. Admittedly, it's now 3.51 and three different species are attacking from three different directions at three different sectors, but still!
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Post by Deleted on Dec 8, 2014 16:55:21 GMT -5
What is the map size and world count? Sent from my 0PCV1 using proboards It is 100x100 with 144 Worlds. It will have custom Awards and a Ladder eventually. I also need new World names from Alpha testers =) oh my god! 144?! That's what I'm taking about! What does a ladder mean? And by custom awards, do you mean like from ST with unlockables?
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Post by Brutus Aurelius on Dec 8, 2014 17:34:23 GMT -5
What is the map size and world count? Sent from my 0PCV1 using proboards It is 100x100 with 144 Worlds. It will have custom Awards and a Ladder eventually. I also need new World names from Alpha testers =) That should be fun How many more do you need?
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Post by hlo on Dec 9, 2014 8:42:22 GMT -5
1 comment: Now I really need to read the Turn Events to figure out some of the colony issues. Sometimes it stick with simple terms like "insufficient housing" or "morale increase/decrease" but other times it comes in the form of some yadayada festivals.....
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Post by Cory Trese on Dec 9, 2014 8:57:40 GMT -5
1 comment: Now I really need to read the Turn Events to figure out some of the colony issues. Sometimes it stick with simple terms like "insufficient housing" or "morale increase/decrease" but other times it comes in the form of some yadayada festivals..... That was a high request frequency change. I'll keep working on it. Thanks for the feedback! I read the five star reviews and make the changes I see repeated. That's life fighting for survival!
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Post by Deleted on Dec 9, 2014 12:50:55 GMT -5
1 comment: Now I really need to read the Turn Events to figure out some of the colony issues. Sometimes it stick with simple terms like "insufficient housing" or "morale increase/decrease" but other times it comes in the form of some yadayada festivals..... I like the variety. Even if it means the exact same thing as it did before, it gives the game more depth story wise.
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Post by fallen on Dec 9, 2014 13:55:54 GMT -5
Also helps me know why I am getting changes. Last night, Spice shipments to my colony were raising my Morale. That's really nice to know it is because I have a Spice Hall there.
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Post by khamya9 on Dec 9, 2014 15:43:52 GMT -5
Also helps me know why I am getting changes. Last night, Spice shipments to my colony were raising my Morale. That's really nice to know it is because I have a Spice Hall there. Yes on the positives it's really a helpful improvement. The old negatives did say why morale dropped, but now they're colorful and helpful, and so are the positives.
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Post by fallen on Dec 9, 2014 16:10:08 GMT -5
khamya9 - glad you like it! One of my favorite new enhancements too!
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Post by Cory Trese on Dec 9, 2014 16:25:00 GMT -5
The new negatives do say what happened, but they use the language of the Star Traders player to describe it.
I'll work on adding more variations keeping with the obvious cause and effect format we used in the last update.
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Post by Deleted on Dec 12, 2014 2:57:31 GMT -5
Cory Trese - okay so I just looked up what a video game ladder system is. And I think it's an awesome idea to have it for the garden, or any level for that matter.
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