bobsoup
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Posts: 453
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Post by bobsoup on Mar 19, 2015 12:20:04 GMT -5
Not for Heroes of Steel because it would change balance of game but had an idea whilst playing through and watching the counter on the buffs count down. (Cool feature btw... very useful)
Suggestion is for a future game (am I mixing games up or did I read once you plan on making a Steel trilogy of 4 episodes each).
Dimminishing buffs. Instead of after x turns they turn off how about if they drop a % of effectiveness over time. I was thinking as playing it would add another layer of tactics... so when down to 50% effectiveness you have to think: ok, do I rebuff now or save points and wait for buff to completely go and then recast.
Just a random thought I had, no idea if it would work well in real life. I imagine spells would slowly lose power over time in real life (if spells were real).
Wouldn't work in HoS this far in the game but suggestion if/when you do a sequel.
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bobsoup
Exemplar
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Posts: 453
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Post by bobsoup on Mar 23, 2015 12:54:50 GMT -5
Another Buff idea. This would improve current HoS. Have a list of buffs auto apply when waking from camp.
So instead of applying dance of shadows, stone skin, Cortias shield, righteous Fervor, etc. every time I wake up, I set a list and it does it automatically when I wake... ready for my next battle.
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Post by fallen on Mar 23, 2015 14:05:25 GMT -5
bobsoup - are you using the AutoBuff button? If you are, then I think the "AutoBuff after camp" feature request seems a little unneeded as AutoBuff makes this one-click.
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bobsoup
Exemplar
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Posts: 453
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Post by bobsoup on Mar 23, 2015 14:06:06 GMT -5
There's an autobuff button?
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bobsoup
Exemplar
[ Elite Supporter ]
Posts: 453
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Post by bobsoup on Mar 23, 2015 15:05:04 GMT -5
Holy mushrooms, I found it. The 4 squares button.
I could have saved a lot of clicks with that.
Awesome, thanks!
And yes... with that being there autobuff after x amp probably is redundant.
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Post by fallen on Mar 23, 2015 15:34:46 GMT -5
bobsoup - so glad you found the button ... it is a game changer!
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