Raven
Consul
Quit daydreaming, kid !
Posts: 92
|
Post by Raven on Aug 22, 2011 15:09:24 GMT -5
Did I just read "multiple character party" ? Waiting for the update, then !
|
|
|
Post by fallen on Aug 22, 2011 17:02:30 GMT -5
LordofSyn - larger, more exciting, and more complicated jobs ("operations") will be featured in future releases of the game! Keep rocking in on HeyZap. Tell your friends.
|
|
|
Post by LordofSyn on Aug 22, 2011 19:27:49 GMT -5
fallen. Thanks, I have and will continue to do so. Operations sound like where it's gonna be chummer!
|
|
|
Post by Cory Trese on Aug 24, 2011 2:58:38 GMT -5
Sorry for the delay, Andrew and I have been hammered with day job responsibilities after taking a vacation. Back to the office syndrome and all that.
We'll both probably be able to return to working nights on ST and CK here tomorrow. *crosses fingers*
|
|
|
Post by technomancer on Aug 24, 2011 8:11:43 GMT -5
Has anyone yet realized there are ships out there east?
I like to hang out in front of the Howling Wind, watching them come and go... Wishing I could pass a stealth/charisma check and stow away on one... I wonder if I'll ever make it back to Denver.
But seriously, go hit a coffin before you return, Cory. We don't want you exhausted while making our favorite place to escape life. You're only as human as your implants let you be.
|
|
|
Post by Volyren Nightsong on Aug 24, 2011 11:43:07 GMT -5
I could bring some people in, help keep the boards going. Not a flood, mind you but a few. The good folks at Hard Light Productions could probably use a break from their non stop work on Freespace Open Source Project. I mean, after you fly your 1500th mission in who knows how many different "worlds", i can think of a few people who would love to shoot some people on the ground for a change. One production team in particular would probably love to get tinto the game, since they were kinda' doing a cyberpunk style space sim, but lost their modelers and were down to just 1 FREDding specialist (fred is the mission editor). I was gonna ask if you wanted us to advertise your game, try to boost your sales by telling everyone we know? Or should we keep the fanbase small until you get near v.1.0 ? Sometimes when you get people in before you get enough of your work up, they leave, and forget to check back. I would hate to mess things up for you. its kind of like you are a small island, with only one bridge connected to the mainland. You want as many people on your island as possible. So you show a little" leg" and lure them in. Naturally we placed remote charges on the bridge support pylons and have our hand on the detonator. We want as many on the island as possible, which means we have to keep them occupied until we fill the island to capacity. We dont want people to be walking back to the mainland. Because eventually, you need to blow the bridge and trap them on your island! Muuuwahahahaaa!........ahem. point being, the more polish, the more people stay, and they tell their friends. ive told a few people, but i havent made a post about it or anything, at least until i know what you guys think.
|
|