Post by Cory Trese on Sept 21, 2011 3:33:50 GMT -5
Exploring is a lot more difficult later in the game, and like any other class if you want to be successful you need to invest all your game play into a successful explore strategy. It is not a hobby, it is a profession, and like any other profession in star trader you will need to:
1. Devote most of your experience into the appropriate skills at the expense of things like combat.
2. Base your exploring on rumours ( like a trader for instance does not expect big returns unless trading with a rumour.
3. Use all your opportunities, both explore and harvest
4. Select appropriate ship and equipment, officers and crew.
5. Experiment with the mechanics of the game to understand how it works, vary the number of crew you send v's difficulty, try without the equipment upgrades if you really think they are not helping.
5a: Recognise when the poor results are due to the random element of lucky dice, and when the game is trying to tell you you are doing something wrong.
6. Know that this game is designed to get harder at a faster rate than you improve, with the idea that this makes it more fun to keep playing to try and get to a higher level takes more than just extra time. Other games make it so you get past a certain level and you are omnipotent. To play to a higher level you need to use everything, every corner of the map, every skill point, every rumour, knowledge of the game. You are never safe, there is always a risk things go bad, and you are rewarded with a fresh start.
Explorer seems to be easy to start with, because the strategy is so obvious, and you don't even need rumours. Compared with the other classes which seem more difficult (but are actually not when you know the right strategy). Then people get into difficulty because they get used to exploring in a world that has a high difficult, without a rumour, and surviving.
Final tip: 7. Each planet has finite resources, and if over explored can be permanently empty, no matter what you do or how you do it. The game has a subtle way to discourage you from trying again.
One of our well known pirates verified this to win a bet by atomising such a planet and counting each atom found nothing with an atomic number 16, winning the bet. Explorers are known to very stubborn with their repeated explore attempts, and the one who lost this dramatic bet handed over something slightly more valuable to his descendants than his right arm...
I really think this is a great post!