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Post by drudj on Sept 8, 2011 20:31:33 GMT -5
I have Ms. Grim in my address book as a connector. I only have room for 1 job, yet after taking a job from her she still offers me another one. I assume this is a bug. I have not tried accepting the second job to see what happens. This is on the Elite version should it matter.
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Post by nails on Sept 8, 2011 20:37:15 GMT -5
Where did u pick up grim at? I started a new game and can't remember if she is a random vchip
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Post by drudj on Sept 8, 2011 20:38:19 GMT -5
She was a random V-chip as I recall.
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Post by fallen on Sept 9, 2011 8:36:13 GMT -5
drudj - if you take the second job, it will work and I think she will give you 3 total before stopping. In previous versions, Ms. Grim had a real interest in giving you lots of jobs. I believe this is fixed in the most up-to-date market version (3.0.21). Please confirm! Thanks.
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Post by dilz669 on Sept 9, 2011 12:43:16 GMT -5
Confirmed, still exists in latest version. I have a five job computer and was able to get ten jobs from her. Could've gotten more but stopped at ten.
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Post by Volyren Nightsong on Sept 9, 2011 14:28:00 GMT -5
All games have certain exploits, a way for players having a hard time to get a little ahead. i think mrs. grim works just fine the way she is..... (even though i have not been able to find her yet.) i mean, i have found both a reputation exploit to make a faction like you no matter if you are at -95, in just a few minutes. also a way to keep from getting killed in any conflict.
part of the fun of playing a new game is looking for those so called "4th walls" where you can break outside of the confines of what the game is supposed to do.
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Post by Cory Trese on Sept 9, 2011 20:36:25 GMT -5
Thanks for the bug reports.
Everyone who submits useful information helps us improve the game and I'll check on the job count system for Contacts. It probably isn't just Ms. Grim
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Post by Volyren Nightsong on Sept 10, 2011 16:30:06 GMT -5
cory, i sent you a pm about those two exploits i listed above. i didnt want to spread them around.
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Post by djbiga on Sept 10, 2011 22:35:21 GMT -5
Usually if a dev releases a game in beta they want you to try to break/crash/exploit the game in any way you can. Playtesting is vital to the further improvement of the game. After all there's no leaderboard here for someone to cheat their way to the top. If you post something here then others can test it on their own phone ...maybe it only works on your phone. A responsible mature gamer will usually choose not ruin their own experience with cheats. However, if some gamers really enjoy huge stats and money with NO challenge left in the game at all then perhaps they should move on to a game with the aforementioned leaderboard.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Sept 12, 2011 21:39:01 GMT -5
Usually if a dev releases a game in beta they want you to try to break/crash/exploit the game in any way you can. Playtesting is vital to the further improvement of the game. After all there's no leaderboard here for someone to cheat their way to the top. If you post something here then others can test it on their own phone ...maybe it only works on your phone. A responsible mature gamer will usually choose not ruin their own experience with cheats. However, if some gamers really enjoy huge stats and money with NO challenge left in the game at all then perhaps they should move on to a game with the aforementioned leaderboard. Totally agreed on that. We're not playing on iPhone, for God's sake. Some bugs may appear on certain phones but works well on others. It may be an isolated incident or just the way the HARDWARE or the VERSION of Android we're using. @ Volyren Nightsong: We are not playing an MMORPG here. If you post your bugs and inform what phone model you have, we can try to replicate it on our own phones to confirm if it is universal. You'd be doing the Trese Bros a huge favor.
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Post by Volyren Nightsong on Sept 21, 2011 3:26:39 GMT -5
its nothing big time. ive already detailed the rep shift, but it is NOT replicatable. cory knows about it. i beleive he said it was problem # 63 (?) as for the other, there is no real way to test it, as it cannot be fixed. it should work for ALL phones. and that is the reason i did not want to let it out. but hey, be my guest. if you want to survive any encounter, then you need to decide when you are probably gonna get killed. as soon as you know you are gonna bite the bullet (even if you are already at 0 hp) then stop the game before you go to the game over screen. (put the phone in lock mode) then open the back of your phone, and remove the battery. then re-insert your battery. once you reboot, and start cyber knights again, you will be in the exact spot where combat began, but you are no longer in combat. there are no enemies. and even if you are at 0 hp, you are not dead, and can heal. if you wait until the game over screen though, then you are out of luck. this has to do with the way the game auto saves your game every move. it (as far as i know) cannot save DURING a combat exchange. therefore, if you are gonna get killed, you can save yourself.
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Post by Cory Trese on Sept 21, 2011 3:29:01 GMT -5
you can do the same thing in star traders
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Sept 21, 2011 4:05:31 GMT -5
I'd rather die than do something like that to damage my beautiful phone.
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Post by Volyren Nightsong on Sept 21, 2011 4:06:46 GMT -5
it cannot damage your phone. your back slides off so that you can replace your batteries. there is no dissasembling your phone. its just like taking the batteries out of your xbox controller.
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Post by Cory Trese on Sept 21, 2011 10:28:51 GMT -5
There is only so much fighting the user I am willing to code.
If power is removed from the phone, some state is lost.
My games are always designed to with more focus on recovering from crashes than they are on stopping this type of crash exploit.
As with ST, in CK there will be built in game-play penalties from loosing / destroying game state.
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