|
Post by elwoodps on Jun 26, 2015 9:29:09 GMT -5
Would you consider giving us the ability to design carriers that have for instance, both a Refuel Ship and Multi Refuel training? Or both a Repair Fighter and a Multi Repair Fighter training.
I'm not asking to allow the same carrier to have both Refuel and Repair trainings.
|
|
|
Post by Deleted on Jun 26, 2015 9:32:28 GMT -5
I'm not asking to allow the same carrier to have both Refuel and Repair trainings. Just out of curiosity, why couldn't you have a carrier refuel and repair?
|
|
|
Post by elwoodps on Jun 26, 2015 9:41:01 GMT -5
I'm not asking to allow the same carrier to have both Refuel and Repair trainings. Just out of curiosity, why couldn't you have a carrier refuel and repair? I just thought making one carrier do the job of two might change the game too much.
|
|
|
Post by Brutus Aurelius on Jun 26, 2015 10:24:49 GMT -5
That and Repair Carriers are built a bit differently than Refuel Carriers for maximum effectiveness of both.
|
|
|
Post by Cory Trese on Jun 26, 2015 10:32:14 GMT -5
Sorry, saved game just doesn't support it. We never intended to have AoE Repair so we didn't design to support alternate training.
ST 4X 2
|
|
|
Post by elwoodps on Jun 26, 2015 12:11:59 GMT -5
Sorry, saved game just doesn't support it. We never intended to have AoE Repair so we didn't design to support alternate training. ST 4X 2 Thanks for the explanation. I'm looking forward to backing the Star Traders 4X 2 Kickstarter. And sorry for posting in the wrong part of the forum. Thought I was in the Wish List when I started this thread. Maybe one of the Mods can move it.
|
|
|
Post by bookworm21 on Jun 26, 2015 15:56:00 GMT -5
Soo... Star Traders 8? Cant wait
|
|