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Post by Cory Trese on Jul 30, 2015 10:19:46 GMT -5
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Post by fallen on Jul 30, 2015 10:45:08 GMT -5
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Post by CdrPlatypus on Jul 30, 2015 13:09:15 GMT -5
Most assuredly
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Post by tenbsmith on Jul 30, 2015 15:07:49 GMT -5
Indubitabley!
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Post by Brutus Aurelius on Jul 30, 2015 16:51:52 GMT -5
Unquestionably!
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Post by En1gma on Jul 30, 2015 20:39:57 GMT -5
Agreed. 100% 360 No-Scope.
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AA
Templar
Torps away!
Posts: 1,382
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Post by AA on Jul 30, 2015 21:17:54 GMT -5
Across the map no-scope
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Post by resistor on Jul 30, 2015 22:31:44 GMT -5
Nuclear sniper cannon noscope from the pre-game lobby!
...Wait, what were we talking about?
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AA
Templar
Torps away!
Posts: 1,382
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Post by AA on Jul 30, 2015 23:42:35 GMT -5
No-scope from the main menu
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Post by CdrPlatypus on Jul 31, 2015 10:54:59 GMT -5
Through the other guy's scope
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AA
Templar
Torps away!
Posts: 1,382
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Post by AA on Jul 31, 2015 11:43:40 GMT -5
Blind ricochet across the map 360 no-scope though the enemies scope while on the main menu
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Post by odomi on Jul 31, 2015 13:24:17 GMT -5
I like how we see how many hull the monster has left. but that pesky 1 hull is annoying.
I know you just updated this, but wouldn't it be more fun if non of your ship has 3 sensor within range, the detail would only give percentage.
Even better if, as your ship level up or those with higher sensor, you get more detail about the monster within the range of vision. but once revealed it stays revealed.
another thing. how is it that I get better damage with regular barrage compare to heavy barrage. this was from the past. the game I was playing today, seem to have been corrected.
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Post by Cory Trese on Jul 31, 2015 13:27:44 GMT -5
All damage is roll on dice and soaked by armor, hull and toughness. Maybe you had radiation damage, or the Xeno AI had purchased a fleet buff.
Heavy Barrage ALWAYS does better if - the dice roll average - shooting against the same Xeno - shooting the same turn - against the same conditions - with the same weapon - with the same buff/curse - with the same XP
I'm sure there are a few other things that can change it -- the damage equation takes up about 2 pages. -
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Post by Brutus Aurelius on Jul 31, 2015 15:33:45 GMT -5
All damage is roll on dice and soaked by armor, hull and toughness. Maybe you had radiation damage, or the Xeno AI had purchased a fleet buff. Heavy Barrage ALWAYS does better if - the dice roll average - shooting against the same Xeno - shooting the same turn - against the same conditions - with the same weapon - with the same buff/curse - with the same XP I'm sure there are a few other things that can change it -- the damage equation takes up about 2 pages. - Holy shit, a 2 page equation? So what are the fleet Buffs that the Xeno can use?
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Post by krakun on Aug 23, 2015 0:02:34 GMT -5
So what's in 2.4.1? The newer AI that means no Xeno ships standing around?
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