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Post by ntsheep on Sept 24, 2015 16:28:40 GMT -5
While playing this level, I brought out a Hydra after I captured the first TP. After I captured a second TP and raised my Cap to 9. It wouldn't let me pull out any more Templars than 6. This is on my Windows 7 system.
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Post by fallen on Sept 24, 2015 23:04:55 GMT -5
While playing this level, I brought out a Hydra after I captured the first TP. After I captured a second TP and raised my Cap to 9. It wouldn't let me pull out any more Templars than 6. This is on my Windows 7 system. ntsheep - that is very odd. Anything else that you can report? The max cap for the level is 9. Was this report isolated to the very first turn you captured the TP?
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Post by ntsheep on Sept 24, 2015 23:21:13 GMT -5
I'm not sure what caused it. I played the level again a little while ago and the second time I had no problems. Was able to bring out more Templars and beat the level. Problem solved for the moment.
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Post by fallen on Sept 25, 2015 10:36:37 GMT -5
ntsheep - ok. report again if you have an issue! That is what will happen on the first turn you capture a TP -- the Cap does not actually go up until next turn.
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Post by ntsheep on Sept 25, 2015 10:40:36 GMT -5
That part I'm aware of. This was several turns after I had captured the second one. I'm thinking it was just one of those weird glitches that happen once in a blue moon and are never seen again
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