|
Post by fallen on Nov 23, 2015 11:44:29 GMT -5
Ordnance only work on the selected Templar.
We will investigate the report of the extended buff durations failing to show in the UI until you switch Templars.
|
|
|
Post by xdesperado on Nov 23, 2015 12:03:27 GMT -5
Ordnance only work on the selected Templar. We will investigate the report of the extended buff durations failing to show in the UI until you switch Templars. It's not just the extended buff but also the resupply not showing when first used unless you switch Templar or end turn. Also on the resupply they say you need to be within 6 squares of TP to use but that is incorrect as it's actually 3 squares from edge of TP.
|
|
|
Post by contributor on Nov 23, 2015 14:19:09 GMT -5
Just want to confirm tenbsmith that you are using the ordnance correctly. You only buy the ordnance at the TP it is not immediately applied to anybody. It goes into your inventory and then you select a Templar and use the ordnance button above their portrait. If it is one that has to be used within a certain distance of a TP, a pretty clear message will appear and the ordnance will remain in your inventory.
|
|
|
Post by tenbsmith on Nov 23, 2015 14:50:58 GMT -5
Thanks contributor, I was doing it wrong. Now I'm ready to use ordinance.
|
|
|
Post by fallen on Nov 24, 2015 14:53:08 GMT -5
When I can, I feel it is my duty to point out spelling mistakes Since you all have done it a million times for me -- Ordinance - a law or decree Ordnance - branch of the army or military concerned with supply and storage of ammunition, weapons and equipment
|
|
|
Post by fallen on Nov 24, 2015 14:53:40 GMT -5
It's not just the extended buff but also the resupply not showing when first used unless you switch Templar or end turn. Also on the resupply they say you need to be within 6 squares of TP to use but that is incorrect as it's actually 3 squares from edge of TP. This probably explains a bug we've had reported about Sentry Turret Resupply not working -- likely a mis-report due to bad update code. On it!
|
|
|
Post by Intermittent on Dec 1, 2015 6:28:52 GMT -5
Ordnance; Prolonged Deployment (+4 on buffs). Term; Fresh (picture of buff without numbers = 4 turn buff). Experiment 1; templer has several buffs with 1 turn left uses pd with no visual effects (changing templer had no effect). Turn 2 all buffs showing as fresh, turn 3 buffs now showing as 3 turns left on all.
Experiment 2; templer has 4 buffs in effect 2 on 3 turns left and other 2 on 1, uses pd with no visual change. Turn 2 all viewing as fresh. Turn 3 two still on fresh and other 2 on 3 turns left. (At this point I complete mission so could not check if the 2 buffs still on fresh would change to 3 in 2 turns).
|
|
|
Post by fallen on Dec 1, 2015 10:59:08 GMT -5
@intermittent - thanks for the post. This bug is on our list to fix for the next release.
|
|