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Post by fallen on Dec 14, 2015 16:05:26 GMT -5
if you made it a facebook game and added a litle pvp battle option where people could take their teams against one other and put a buy the special items option in the ingame store so peeps can buy items without playing to sup-up their teams you would be in the money. look at the crap people put tens of thousands of dollars into on face book makes your games look like their from the future We like to be really honest about feature requests we get. It's better to tell people the truth. We don't run ads and we don't do consumable IAPs, so we aren't looking to fleece people for their tens of thousands of dollars. We make responsible gamers that we would like to play. The feature you are suggestion is an entirely new game. Facebook games is not the direction we are going at this time, in fact, its the exact opposite.
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seth
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Post by seth on Dec 14, 2015 16:31:55 GMT -5
I don't think of game programmers as business Men I think of them as dreamers creating their dreams if you were a business man would you ever of chased your dream
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Post by fallen on Dec 14, 2015 16:34:09 GMT -5
Thanks?
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seth
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Post by seth on Dec 14, 2015 16:34:10 GMT -5
wouldn't be a game at all but a demo of your gameplay
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Post by fallen on Dec 14, 2015 16:35:09 GMT -5
seth - we can't charge for a demo of our gameplay. I am not sure, we can't seem to communicate where we are at. Sorry that we're not able to understand each other. We appreciate the suggestions.
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seth
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Post by seth on Dec 14, 2015 16:46:21 GMT -5
np you would'nt be charging to play people would never have to buy anything to play but if they could pay for items to improve their chances in the little pvp battle app they would is what im saying
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seth
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Post by seth on Dec 14, 2015 17:59:23 GMT -5
if you made it a facebook game and added a litle pvp battle option where people could take their teams against one other and put a buy the special items option in the ingame store so peeps can buy items without playing to sup-up their teams you would be in the money. look at the crap people put tens of thousands of dollars into on face book makes your games look like their from the future We like to be really honest about feature requests we get. It's better to tell people the truth. We don't run ads and we don't do consumable IAPs, so we aren't looking to fleece people for their tens of thousands of dollars. We make responsible gamers that we would like to play. The feature you are suggestion is an entirely new game. Facebook games is not the direction we are going at this time, in fact, its the exact opposite. I play those facebook games that are so below you guys I've put in lots of cash on Simpsons games the thing is those games you can wait for what you want or buy em, whats more american than that. they wouldn't make the money if they were suckering people. people are adults they buy what they want. you complain about not making money the same Business men that tell you to give up say to those face book game makers how the hell do you do it. the idea of a pvp battle arena with your game strategy system for quick interactive combat wouldn't b fleecing anybody it would be quick fun that could give you guys a way to make more money to do what you love to do!
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Post by fallen on Dec 14, 2015 18:09:48 GMT -5
seth - I think we've just misunderstood each other. Sorry that we weren't able to communicate why we can't add this feature to CK1. We make games by our own standards and rules. We aren't going to change that. Our business has a mission and we stand by it, even if that means we might go out of business. It is very different to say we are "complaining about not making money" and to read our posts and understand that Cyber Knights is a game that is 5 years old built on the first iteration of our game engine. Thanks!
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seth
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Post by seth on Dec 14, 2015 18:14:29 GMT -5
quick example i just lot my dog testing out the new safe house kennel it had 1400 exp it was maxed out im most likely not getting it back even when you all do a fix on it if i could just go into the in-game store and buy exp a 100 or 1000 at a time as a usable item that i could make my new dog use to get the exp i would buy that i can image the peeps that play the hardest levels of difficulty that have a 1000 plus exp character die on them because of a stupid mistake or kid getting a hold of their phone might appreciate being able to spend 10 bucks to get back to almost where they were
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Post by mandomaniac on Dec 15, 2015 22:13:00 GMT -5
quick example i just lot my dog testing out the new safe house kennel it had 1400 exp it was maxed out im most likely not getting it back even when you all do a fix on it if i could just go into the in-game store and buy exp a 100 or 1000 at a time as a usable item that i could make my new dog use to get the exp i would buy that i can image the peeps that play the hardest levels of difficulty that have a 1000 plus exp character die on them because of a stupid mistake or kid getting a hold of their phone might appreciate being able to spend 10 bucks to get back to almost where they were my 2 cents yen... 1st off, fallen and Cory Trese, although life, steam sales, and a recent HoS binge hv pulled me away, CK has always, always, been my favourite TB game... 2nd this feature that seth suggested, excepting the consumable iap part since i know u r morally opposed to them, sounds like a good idea for CK2. Something like the system in TA of using more honor to get a veteran knight u could, for extra ¥ hire an already more experienced runner, also provided maybe that u meet a minimum xp level yourself i.e. u cant hire a runner more experienced than u just my thoughts anyways
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