|
Post by Someone on May 30, 2016 18:27:39 GMT -5
I still use it...
With all the underground stuff you guys don't come up browsing the store casually anymore; I have to search for your games explicitly now...
Maybe put you're lowest finacially performing app(s) on underground as advertisement? I recall seeing that TA and AoP are no longer bringing in much income, maybe they could be a good fit?
|
|
|
Post by fallen on May 30, 2016 21:36:51 GMT -5
someone - thanks for the suggestion! We aren't going to join in on Amazon Underground at this time.
|
|
|
Post by Vae Victus on May 30, 2016 23:43:50 GMT -5
I just saw a new LP with the new intro cinematic- it looks very excellent.
|
|
|
Post by Cory Trese on Jun 1, 2016 10:54:46 GMT -5
Glad you like it!
|
|
|
Post by slayernz on Jun 1, 2016 18:01:09 GMT -5
For the new intro love the new graphics and the style. It's gorgeous! Maybe I read slow but I found the pacing of the to be a little fast. Also, two more things 1) The date is 12.01AE and you're saying it's 3 generations in. 12.01AE = 12 years After Exodus right? I know we're constrained by ST where the game starts at 57.01AE ... maybe AE doesn't mean the same in BF 2) Science Officer Throll said that she wants to stop by a nearby world to check out "this fascinating space anomaly". What space anomaly?!? It's kind of thrown into the story line but without any context. I know it would extend the intro, but it would be good if the narration says something like "The Aer Prima detects an unusual signal coming from a planetary system and duly reports back to the Council" Or something like that. That way when ole Science Officer Throll says we should go and investigate, at least newbies would know where it came from Now I have a new ST starter ship to test out AND a BF restart to test
|
|
|
Post by fallen on Jun 1, 2016 18:42:56 GMT -5
slayernz - thanks for the feedback and glad you like the updated graphics. If you like that, then it promises good things for ST2 AE is "After Event" denoting the time at which the main Templar fleet left the Quadrant of ST RPG. So, the events of BF take place 45-ish years before your Captain sets sail in ST RPG. But, the Quadrant of ST RPG was settled years before the AE date was declared. So, AE 0.0 was well after the main Exodus was over, settling fast, and the Templar fleet departed in a defensive maneuver. So, to be still sailing the Exodus at 12.01 AE is very, very late ... they should have stopped a long time ago.
|
|
|
Post by Brutus Aurelius on Jun 1, 2016 20:07:04 GMT -5
slayernz - thanks for the feedback and glad you like the updated graphics. If you like that, then it promises good things for ST2 AE is "After Event" denoting the time at which the main Templar fleet left the Quadrant of ST RPG. So, the events of BF take place 45-ish years before your Captain sets sail in ST RPG. But, the Quadrant of ST RPG was settled years before the AE date was declared. So, AE 0.0 was well after the main Exodus was over, settling fast, and the Templar fleet departed in a defensive maneuver. So, to be still sailing the Exodus at 12.01 AE is very, very late ... they should have stopped a long time ago. Were the Colony Hives meant to only last the time it would take get to the Farfallen Rim? Or could they theoretically maintain themselves indefinitely?
|
|
|
Post by fallen on Jun 1, 2016 22:15:06 GMT -5
Were the Colony Hives meant to only last the time it would take get to the Farfallen Rim? Or could they theoretically maintain themselves indefinitely? The exact distance and travel time to a hospitable location within the Farfallen Rim was not known at the time of departure, so the fleets were equipped to sustain life for a long time. But, even then, the fleet that stops in Cirm Quadrant was running out of time.
|
|