|
Post by MintDragon on Feb 12, 2017 17:10:03 GMT -5
So, broke and broken following a ship battle, I tried to take my expensive cargo and make one jump back to a friendly sector only to find out at the jump gate that "Cannot jump. Warp drive damaged" <- or something close... this was a game late late last night. I went back to an independent planet and didn't have funds to repair everything, but had just enough to repair the warp drive (from a list of 20 damaged things). Returned to the jump gate to only receive the same message. Returned to the indy planet and sold off some cargo at a loss and repaired everything, fueled up, returned to the jump gate and made it through. Sold the rest of my goods at a handsome profit, so still moving forward, although half my crew ditched me at the first friendly planet. Question: Are there other equipment quality checks at the jump gate? I'm assuming there was something else preventing me (like a 60% damaged hull, or damaged ??), but the notification only referenced the warp drive. Hope we can improve the notification or clarify the minimum requirements for jumping (aside from fuel)
|
|
|
Post by fallen on Feb 12, 2017 17:20:39 GMT -5
MintDragon - the requirement is a Hyperwarp Drive that has more than 40% of its health. Must be some issue with the update cycle for the saved game. Took #3448 to see if we can figure it out.
|
|
|
Post by MintDragon on Feb 12, 2017 17:27:35 GMT -5
yah, if I was thinking, I should have exited and re-opened. Thx for looking into it.
|
|
|
Post by fallen on Feb 12, 2017 17:29:42 GMT -5
MintDragon - yes, I have a feeling that would have fixed it.
|
|
|
Post by grävling on Feb 12, 2017 21:59:42 GMT -5
|
|