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Post by John Robinson on Mar 9, 2017 3:11:56 GMT -5
I'm convinced this is either a bug or just an error in the display. On my way with a Death warrant and certain battle. I landed at planet nearest the jump gate to top off the fuel and make sure everybody was healthy. I visited Spice, Visit Doctor. Nobody needed healing. Then I went to look at my Captain to see if he needed leveling. Wow! What the heck? I can't take him into battle with less than half his hit points. Darn this is my first big paycheck. Follow Up: The Journey Back home. Proceeded with mission failed intimidate test. Stopped at a planet on the way back to the gate. The doctor rated at HP(120). I un-clicked everybody else except the captain, then clicked heal. At that point his HP displayed as HP(120) out of 171. He could not have lost HP(75) from his last healing, so should have been fully restored. (75 + 120 =195) Upon Returning Home, His portrait displayed green "OK" instead of the red heart low health. I checked him anyway. He displayed 108/171 HP 63% Available. Ok so I'll try the doctor here at home. Several other Crew displayed needing healing, His name is not on the list. Seems strange the Doc can heal 75HP and my Captain has 75HP. I don't know how many HP he had before landing. But I think it maybe a bug because that would mean he landed with zero HP. Or was he just dead on his feet lol. Seems a little strange.
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Post by grävling on Mar 9, 2017 3:16:13 GMT -5
No, the doc cannot heal '75 hp'. He can heal UP TO 75 hp. So he healed your Captain for all he was worth, and raised his health to 75. You need to find a doctor that can do serious healing before you head off to war.
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Post by John Robinson on Mar 9, 2017 3:22:36 GMT -5
No, the doc cannot heal '75 hp'. He can heal UP TO 75 hp. So he healed your Captain for all he was worth, and raised his health to 75. You need to find a doctor that can do serious healing before you head off to war. I get that. But. There is no way my HP(171) Captain landed with HP(0) to have it restored to HP(75). He was in fine shape before we got there, nobody got hurt while traveling to the gate, and we didn't fight anybody on the way. I'm really hoping the guys will take a look at this one. Thanks for jumping in!
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Post by fallen on Mar 9, 2017 3:37:40 GMT -5
John Robinson - you have to read "Max HP: 75" as "Can heal any crew member or captain up to a maximum HP value of 75" not "Can restore 75 HP on any character." "Max HP: 75" means that this doctor can restore any character to 75 HP. The doctor cannot restore a character to 76, 77, 78 HP. Doesn't matter how many HP you landed with. Under no circumstance can this doctor raise any character above 75 HP. Does that help? You must find a better Technologist Doctor, someone who has Max HP: 135 or something.
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Post by John Robinson on Mar 9, 2017 4:05:25 GMT -5
John Robinson - you have to read "Max HP: 75" as "Can heal any crew member or captain up to a maximum HP value of 75" not "Can restore 75 HP on any character." "Max HP: 75" means that this doctor can restore any character to 75 HP. The doctor cannot restore a character to 76, 77, 78 HP. Doesn't matter how many HP you landed with. Under no circumstance can this doctor raise any character above 75 HP. Does that help? You must find a better Technologist Doctor, someone who has Max HP: 135 or something. Sorry, I don't understand this at all, just completely stumped. If I had a 800 HP Captain and he took 100 damage. Then I stopped to get healed by this doctor he would adjust my captains remaining HP(700) to HP(75)? That's what it looks like to me. This isn't like topping off your fuel tank? P.S. I was editing to add a followup to show what happened all the way home while you were also posting.
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Post by bookworm21 on Mar 9, 2017 4:32:15 GMT -5
Then he would be unable to heal your captain
This doctor cannot heal people beyond 75hp - he'll get a crew back on its feet but can't fully restore them.
He will heal a 74hp person 1hp He will heal a 50hp person 25hp He will not heal a 76hp person - he lacks the skill to fix the minor, less obvious things.
Think of it like an ambulance vs a hospital
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Post by grävling on Mar 9, 2017 4:37:15 GMT -5
No. If you had a 800 max HP captain, and he took 100 HP in damage, so is now 700/800 HP and you went to this doctor, he would say --
There is nothing I can do for you, mac. All I can do is heal people who are under 75 HP to 75 HP, or their max hp, WHATEVER is SMALLER. See that Crew Dog over there? She is sitting at 65/100. I can heal her to 75/100. See that pet hamster over there? It is sitting at 2/12 and I can heal it up to 12/12. But you -- I cannot do anything for you. You need a heals-to-800HP-or-more Doctor, to get to perfect health, and I have never even heard of such things in the world.
The reason your captain left with low health and 75 HP was that before he had low health and between 1 and 75 HP. The doctor did all he could, and healed you up to 75, but that still left you looking very sick indeed.
The reason that your captain and other sick crew members were not being shown as needing to go to the doctors is because, though sick, they were at 75HP or more and thus they didn't need to go to this doctor, who couldn't do anything for them. Now, if somebody, like your captain, had more HP than 75 and then when all the healing was done they ended up with fewer HP than 75, then you have indeed found a bug. But you will have to prove this by -- screenshot just before visiting the doctor, showing HP, screenshot just after visiting, showing fewer HP. But just before. That your captain was healthier when he was on a different planet doesn't count. He probably had a crate drop on him in transit or something and lost a huge amount of HP. Or maybe he died and you are playing one of the not-Permadeath difficulty levels and so he was still around but grieviously injured. We think that your captain was at 75 or fewer HP when he visited that doctor, who healed him up to 75, and you just hadn't noticed.
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Post by fallen on Mar 9, 2017 18:02:42 GMT -5
Fixed for next, your Captain is such a beast (high STR and FORT clearly) that he has HP maximum above what any doctor could ever heal. That explains why the rest of us were confused Should have read the OP better!
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Post by grävling on Mar 9, 2017 18:13:52 GMT -5
Did you fix it by improving the doctors or by limiting the health one can get? All of my fighting-captains end up with HP higher than 150, but I didn't consider that a bug before now.
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Post by fallen on Mar 9, 2017 18:31:21 GMT -5
Improving doctors in Govt 8+ places.
It is greatly to the determent of high HP builds if no one can ever heal you that much.
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Post by Cory Trese on Mar 9, 2017 18:44:29 GMT -5
Should have read the OP better! There was still a LOT of confusion about the basics in this thread. That patch didn't change the rules, it just increased the max cap.
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Post by John Robinson on Mar 9, 2017 18:58:01 GMT -5
Fixed for next, your Captain is such a beast (high STR and FORT clearly) that he has HP maximum above what any doctor could ever heal. That explains why the rest of us were confused Should have read the OP better! Read the OP better? You have to start with one that reads better than if it was typed by a drunken chimp. I gotta be more careful where I buy my bananas
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Post by bobc on Mar 9, 2017 19:14:53 GMT -5
John Robinson don't sell yourself short. The morale and health recovery processes are confusing and this thread has shown that they will need clearer explanation for new players. Referring to the first picture in your OP the statement in blue is often misleading; there are usually crew that need healing but the doctor is not sufficiently skilled to achieve the level of healing. Where this is the case a more precise comment saying this might help player understanding. I know this confused me for quite a while until I tripped over an explanation in another thread!
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Post by John Robinson on Mar 9, 2017 19:27:47 GMT -5
John Robinson Referring to the first picture in your OP the statement in blue is often misleading; there are usually crew that need healing but the doctor is not sufficiently skilled to achieve the level of healing. bobc That's a big help. I definitely wasn't understanding that. Now I'm thinking going into the Status Screen=> Crew, and then using the drop down filter for "injured" is much more reliable. You are one sharp cookie! +1
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Post by grävling on Mar 9, 2017 20:09:57 GMT -5
Well, John Robinson, spicing your crew works the same way. If you walk into a spice tent and see that no crew need to be spiced, don't think that this means they are all feeling fanatically loyal towards you. It just means that the low-quality spice offerings available on low spice worlds cannot do much in the way of a morale boost. If morale is a problem, you need to head to a High Spice World and party hard there.
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