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Post by wascalwywabbit on Mar 16, 2017 22:10:44 GMT -5
Did a couple boost-in tests, went random just to see items. Forgot to check dmg on some... edit: added more... edit 2 added a sample of weapons beyond boost-in...
...weapons...
...light blades...
Scything Dagger: 1ap, 15-23 dmg, 3 acc, 4 parry, +10 fire, 6% crit, +3 dodge, 4% sp drain. 1ap, 21-35 dmg, 3 acc, 3 parry, +1 mp, +10 ice, 3% crit, 10% crit dmg, +4 parry, +6 stealth.
Sai Sword: 1ap, 21-26 dmg, 4 acc, 4 parry, +6 fire, +6 holy, +6 ice, +10 lit, 3% sp drain. 1ap, 27-32 dmg, 3 acc, 4 parry, +10 ice, +5 dodge, 4% sp drain. 1ap, 21-26 dmg, 4 acc, 4 parry, +10 fire, +10 earth, 4% sp drain.
Scything Blade: 1ap, 5 acc, 1 parry, +12 fire, 5% crit, +3 parry, +3 dodge, 5% sp drain.
Hilted Long Blade: 2ap, 2 acc, 6 parry, +10 ice, 2% crit, +5 dodge, +4 stealth, 2% sp drain. 2ap, 2 acc, 7 parry, +4 fire, +4 holy, +4 ice, +10 lit, 2% crit, 12% crit dmg.
Keen Tulwar: 1ap, 39-56 dmg, 7 acc, 8 parry, +100 hp. +22 lit, +30% crit dmg.
...1h str...
Heavy Sabre: 2ap, 25-44, 3 acc, 5 parry, +80 hp, +80 sp, + 10 lit, 12% crit dmg, 2% sp drain.
Cross Blade: 2ap, 27-53 dmg, 3 acc, 4 parry, +10 lit, +16% crit dmg, 4% sp. 2ap, 31-55 dmg, 3 acc, 5 parry, +120 sp, +10 fire, +20% crit dmg.
Flambard Blade: 3ap, 67-158 dmg, 9 acc, 9 parry, 1 mp, +140 hp, +22 ice, 4% crit, +6 stealth.
Pit Barb: 2ap, 31-44 dmg, 3 acc, 5 parry, +10 lit, +3 parry, +3 dodge, 2% sp drain.
Light Spear: 2ap, 31-41 dmg, 4 acc, 3 parry, +10 lit, 4% crit, +12 all res, 4% sp drain. 2ap, 25-35 dmg, 5 acc, 3 parry, +10 fire, +10 holy, 3% crit, 4% sp drain.
Spear: 2ap, 25-42 dmg, 6 acc, 4 parry, +10 fire, +10 lit, 4% crit, 20% crit dmg.
Serrated Spear: 2ap, 65-92 dmg, 8 acc, 9 parry, +22 fire, +10 earth, 5% crit, +40% crit dmg.
Spiked Mace: 2ap, 39-59 dmg, +80 sp, +10 ice, +8 lit, 3% crit, 4% sp drain.
Flanged Mace: 2ap, 40-60 dmg, 4 acc, 2 parry, +90 sp, +10 ice, +8 earth, 3% crit, 4% sp drain. 2ap, 36-59 dmg, 5 acc, 2 parry, +80 hp, +10 holy, +10 lit, +14% crit dmg.
...2h str...
Falchion: 3ap, 33-66 dmg, 4 acc, 5 parry, +10 fire, +6 holy, +6 ice, +6 lit, +6 earth, 4% sp drain.
Claymore: 3ap, 34-73 dmg, 5 acc, 5 parry, +10 lit, 2% crit, +4 dodge, 4% sp drain.
Baron Blade: 3ap, 37-74 dmg, 6 acc, 5 parry, +1 mp, +10 lit, +32% crit dmg, +4% sp drain.
Fremat Dueler's Blade: 3ap, 79-154 dmg, 14 acc, 9 parry, +10 holy, +22 ice, 5% sp drain.
Runkah: 3ap, 43-70 dmg, 4 acc, 5 parry, +1 mp, +100 hp, +10 lit, +6 earth, 2% crit, +28% crit dmg.
Hooked Poleaxe: 3ap, 49-74 dmg, 7 acc, 4 parry, +1 mp, +100 hp, +10 fire, 4% crit, +2% sp drain.
Kallasian Glaive: 4ap, 93-202 dmg, 13 acc, 10 parry, +120 hp, +120 sp, +22 lit, 4% crit, 6% sp drain.
Infantry Maul: 3ap, 35-79 dmg, 4 acc, 2 parry, +80 hp, +10 lit, 4% crit, +24% crit dmg.
Flail: 3ap, 47-82 dmg, 6 acc, 2 parry, +140 hp, +10 fire, 3% crit, +4 dodge, 4% sp drain. 3ap, 41-84 dmg, 5 acc, 2 parry, +80 sp, +12 holy, +10 lit, 3% crit, +12 all res, 4% sp drain.
Great Hammer: 3ap, 48-91 dmg, 5 acc, 2 parry, +80 hp, +10 lit, 4% crit, 4% sp drain.
Breach Hammer: 3ap, 119-175 dmg, 9 acc, 4 parry, +22 ice, +120% crit, +4 dodge.
...throwing knives...
Flat Knives: 2ap, 15-24 dmg, 6 acc, 2 parry, +1 mp, +10 ice, 3% crit, +3 stealth, 4% sp drain.
Throwing Knives: 1ap, 12-35 dmg, 6 acc, 2 parr, 3 range, +1 mp, +ice, +8 earth, 4% crit, +4 stealth.
Flash Knives: 1ap, 45-84 dmg, 11 acc, 4 parry, 3 range, +22 ice, 5% crit, +5 stealth.
Flayer Spines: 2ap, 35-114 dmg, 12 acc, 4 parry, 4 range, +1 mp, +120 hp, +24 dmg, +74% crit dmg.
...bows...
Recurved Bow: 2ap, 16-45 dmg, 6 acc, +10 lit, +4 stealth, 4% sp drain. 2ap, 22-46 dmg, 6 acc, +80sp, +10 ice, 4% crit, +3 stealth, 4% sp drain.
Ashwood Bow: 2ap, 6 acc, +60 hp, +60 sp, +10 ice, +10 lit, 3% crit, +18% crit dmg.
Orcin Slayer: 2ap, 35-116 dmg, 11 acc, 6 range, +1 mp, +12 ice, +22 lit, 6% crit, +80% crit dmg.
Great Bow: 2ap, 37-120 dmg, 11 acc, 7 range, +120 sp, +22 lit, 7% crit, +4 stealth, 6% sp drain.
Striker Bow: 3ap, 71-130 dmg, 14 acc, 8 range, +140 hp, +16 ice, +16 lit, 7% crit, 6% sp drain.
Kiresh Bow: 3ap, 63-128 dmg, 20 acc, 8 range, +20 lit, 7% crit, +62% crit dmg, +8 stealth.
...shields...
Spiked Shield: 5 parry, 1 acc, 3% auto-block, +120 hp, +6 dmg, 2% crit, +14 all res.
Behemoth Shield: 12 parry, auto block 6%, +500 hp, 2% crit, +6 dodge.
...armor...
...light...
Boiled Cuirass: 25 armor, 3 parry, 3 dodge, +6 all elemental res.
Leather Skin: 28 armor, +100 hp, +8 holy, 2% crit, 3% sp drain. 28 armor, +1 mp, +10 lit, +10 all elemental res.
Leather Overcoat: 32 armor, +100 hp, +40 sp, +3% sp drain.
...stealth...
Bandits Garb: 16 armor, +30 hp, +2 parry, +4 dodge.
Stealth Sheathe: 22 armor, +50 hp, 2% crit, +2 parry, +4 dodge. 22 armor, +8 lit, 2% crit, +3 dodge, +10 all elemental res.
Armored overcoat: 25 armor, +8 ice, +10 all elemental res. 25 armor, +40 hp, +8 fire, +4 parry, +2 dodge.
...mage...
Traveler's Overcloak: 14 armor, +8 ice, +8 lit, +8 earth.
Quilted Overcloak: 20 armor, +100 hp, +10 ice, +10 lit.
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