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Post by drspendlove on Sept 6, 2017 7:51:56 GMT -5
Its stats compared to the Hydra Incinerator are:
+4 Damage, -4 Fire Damage, +2 Accuracy (Strong Dice) at a cost of +2 Equip Levels.
Are 2 Strong dice really worth 2 equip levels? Why lower the fire damage? It seems like this weapon *might* be worthwhile if the fire damage weren't lowered.
Thoughts?
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Post by Brutus Aurelius on Sept 6, 2017 8:59:58 GMT -5
It's also more useful against enemies with higher Resistance. The physical damage targets the armor of an enemy. The boosted damage means that even tho an enemy may be more resistant to fire damage, the Hellfire Incinerator can still be useful against them.
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Post by Cory Trese on Sept 6, 2017 9:06:25 GMT -5
I think it is really good against Narvs?
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Post by drspendlove on Sept 6, 2017 9:24:58 GMT -5
Hmm, I hadn't thought of that. It still seems like a pretty small advantage for 2 levels to me, but I bow to your experience.
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Post by Cory Trese on Sept 6, 2017 10:05:49 GMT -5
Hmm, I hadn't thought of that. It still seems like a pretty small advantage for 2 levels to me, but I bow to your experience. That was just about the conversion of 4 points from fire to regular -- I can see why that's not exactly a *bonus* either so really the levels are paying for the Accuracy only. We can have fallen check on the points for that weapon -- it might be off.
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Post by En1gma on Sept 6, 2017 10:42:36 GMT -5
Extra accuracy means you can put an extra point in Tactics Accuracy is everything at the higher levels, so this is a worthwhile upgrade imo. I like the extra base damage-- most of your talents are only adding fire damage anyway, so the minimum base damage can be useful for sure.
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