Post by Cory Trese on Jan 16, 2011 15:41:10 GMT -5
Extended Mainsail (+15%)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
Prow Sail (+3)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
Advanced Sail System (25%)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
Nano-Solar Sail Coating (+6)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
• Increases Cost of Repairs
• Reduces Availability of Repairs
Cargo Pod (+10)
• Adds to the Cargo Size of the Ship
Titan Components (+5 Engines)
• Increases Cost of Repairs
• Reduces Availability of Repairs
• Combat Engines
Prow Lance Battery (+3)
• Adds to the Maximum Torpedoes
• Increases accuracy when firing at fleeing targets
Torpedo Control Pods (+20%)
• Adds to the Maximum Torpedoes
• Increases accuracy when firing
Aft Lance Battery (+3)
• Adds to the Maximum Torpedoes
• Major increases to accuracy when firing after fleeing attempts
ARES Class Missile Control (16)
• Increases Signature
Cargo Pod (+8)
• Adds to the Cargo Size of the Ship
Towed Stealth Array
• Adds to the Captain’s Stealth Statistic
• Adds to the Captain’s Pilot Statistic
• Increases % to avoid hostiles
Reinforced Prow (+1)
• Adds to the Maximum Armor
• Does not increase signature
• Increases Resistance Vs. Ram
• Increases Boarding Action
• Increases Ram Attack
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Structural Refit (+3)
• Adds to the Maximum Armor
• Does not increase signature
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Battle Prow (+5)
• Adds to the Maximum Armor
• Increases Signature
• Increases Resistance Vs. Ram
• Increases Ram Attack
• Increases Boarding Action
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Dreadnought Architecture (+6)
• Adds to the Maximum Armor
• Increases Signature
• Increases Resistance Vs. Ram
• Increases Resistance Vs. Boarding Action
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Cargo Pod (+7)
• Adds to the Cargo Size of the Ship
• Increases Signature
Ancient Reactors (+6 Engines)
• Increases Cost of Repairs
• Reduces Availability of Repairs
• Landing Engines
Additional Quarters (+20)
• Does not increase Signature
External Crew Pods (+15)
• Does not increase Signature
Military Crew Retrofit (+30%)
• Increases Signature
Battleship Architecture (+20 and +30%)
• Increases Signature
• Increases Resistance Vs. Board
• Increases Water-Fuel Consumption
Cargo Vault (+12)
• Adds to the Cargo Size of the Ship
• Increases Signature
Water-Fuel Tank (~25)
• Stores 25 Units of Water-Fuel
Plasma Door Cutters (Type II)
• Increases Boarding Action Attack for Short -> Zero Range Transitions
• Large Bonus for First Boarding Action of Combat
Close Range Sonic Disrupter (Type III)
• Increases Boarding Action Attack for Zero Range
Attack Shuttle Launching Bays (Type II)
• Increases Boarding Action Attack for Short -> Zero Range Transitions
• Large Bonus for Outnumbering Opponents
Leviathan System (Type III)
• Increases Boarding Action Attack for Zero Range
• Bonus for based on Captain’s Warrior Skill
Cargo Pod (+7)
• Adds to the Cargo Size of the Ship
Heavy Bulkheads (+2 Armor / Type I)
• Adds to the Maximum Armor
• Increases Resistance vs. Boarding Attack
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
Prow Sail (+3)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
Advanced Sail System (25%)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
Nano-Solar Sail Coating (+6)
• Captain Required to Purchase Armor Plates to determine Sail Strength (Crystals)
• Increases Cost of Repairs
• Reduces Availability of Repairs
Cargo Pod (+10)
• Adds to the Cargo Size of the Ship
Titan Components (+5 Engines)
• Increases Cost of Repairs
• Reduces Availability of Repairs
• Combat Engines
Prow Lance Battery (+3)
• Adds to the Maximum Torpedoes
• Increases accuracy when firing at fleeing targets
Torpedo Control Pods (+20%)
• Adds to the Maximum Torpedoes
• Increases accuracy when firing
Aft Lance Battery (+3)
• Adds to the Maximum Torpedoes
• Major increases to accuracy when firing after fleeing attempts
ARES Class Missile Control (16)
• Increases Signature
Cargo Pod (+8)
• Adds to the Cargo Size of the Ship
Towed Stealth Array
• Adds to the Captain’s Stealth Statistic
• Adds to the Captain’s Pilot Statistic
• Increases % to avoid hostiles
Reinforced Prow (+1)
• Adds to the Maximum Armor
• Does not increase signature
• Increases Resistance Vs. Ram
• Increases Boarding Action
• Increases Ram Attack
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Structural Refit (+3)
• Adds to the Maximum Armor
• Does not increase signature
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Battle Prow (+5)
• Adds to the Maximum Armor
• Increases Signature
• Increases Resistance Vs. Ram
• Increases Ram Attack
• Increases Boarding Action
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Dreadnought Architecture (+6)
• Adds to the Maximum Armor
• Increases Signature
• Increases Resistance Vs. Ram
• Increases Resistance Vs. Boarding Action
• Captain Required to Purchase Armor Plates to determine Armor Strength (Metal)
Cargo Pod (+7)
• Adds to the Cargo Size of the Ship
• Increases Signature
Ancient Reactors (+6 Engines)
• Increases Cost of Repairs
• Reduces Availability of Repairs
• Landing Engines
Additional Quarters (+20)
• Does not increase Signature
External Crew Pods (+15)
• Does not increase Signature
Military Crew Retrofit (+30%)
• Increases Signature
Battleship Architecture (+20 and +30%)
• Increases Signature
• Increases Resistance Vs. Board
• Increases Water-Fuel Consumption
Cargo Vault (+12)
• Adds to the Cargo Size of the Ship
• Increases Signature
Water-Fuel Tank (~25)
• Stores 25 Units of Water-Fuel
Plasma Door Cutters (Type II)
• Increases Boarding Action Attack for Short -> Zero Range Transitions
• Large Bonus for First Boarding Action of Combat
Close Range Sonic Disrupter (Type III)
• Increases Boarding Action Attack for Zero Range
Attack Shuttle Launching Bays (Type II)
• Increases Boarding Action Attack for Short -> Zero Range Transitions
• Large Bonus for Outnumbering Opponents
Leviathan System (Type III)
• Increases Boarding Action Attack for Zero Range
• Bonus for based on Captain’s Warrior Skill
Cargo Pod (+7)
• Adds to the Cargo Size of the Ship
Heavy Bulkheads (+2 Armor / Type I)
• Adds to the Maximum Armor
• Increases Resistance vs. Boarding Attack