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Post by grävling on Jan 5, 2012 18:18:53 GMT -5
Daemon tools www.daemon-tools.cc/eng/downloadsis one of many programs that allow you to create virtual cd/dvd drives. You load the .iso for the CD on the virtual drive. Ooooh, I will have to try this. Thank you very much.
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Post by gravismetallum on Jan 5, 2012 18:26:19 GMT -5
I no longer have a computer with a CD drive. How are you handling PS:T's 'put the CD in' copy protection? Or do you still have CD drives? Daemon tools www.daemon-tools.cc/eng/downloadsis one of many programs that allow you to create virtual cd/dvd drives. You load the .iso for the CD on the virtual drive. I read that this unfortunatly messes with qwints fix pack and others wich really expands the game and revives unfinished quests. Don't know for sure though.
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Post by grävling on Jan 5, 2012 18:42:32 GMT -5
That would be most unfortunate. I am not sure I can go back to living without stackable inventory items. Raising money is enough of a problem in that game that needing to sell every time you get a half-dozen bracelets really hurts gameplay.
Which reminds me -- any chance we can get 'stackable drugs' in our own inventory here? Trying to find your vchips in among all the hedlozz can be irritating.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Jan 5, 2012 21:18:12 GMT -5
Cory did some hardcore training by playing the "My Little Pony" table top RPG every Friday night, for over 5 years without fail. It is funny because it exists... Also, I have been a hardcore Fantasy RPG addict since... I dunno more than 20 years? I've played, DMed and GMed as and for Superheroes & Supervillains, Mechas from Mechwarriors & Robotech, StarWars characters, Shadowrunners, WoD Monsters and even Cowboys & Aliens in a GURPS Wild West setting more than 15 years before the movie was even conceived. But Fantasy RPGs is just too dear to my heart to ever be replaced by any other genre. And as the C(omputer)RPGs get more commercialized (Fallout 3? More like Elder Scrolls with Plasma Rifles!), I turn towards Indie developers who had more creative control over their games than those whom were trapped by sequel after sequel of the same idea. "Dark Disciples" is a great example of what just 1 guy could do with very limited time and resources for a CRPG. And "CyberKnights", a great example of what just 3 guys could do with slightly more time and resources for a M(obile)RPG.
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fela
Curator
Posts: 71
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Post by fela on Jan 6, 2012 5:52:38 GMT -5
Well, since the thread has deteriorated now, anyway . Did MUDs play into the development of CK? I seem to remember a Shadowrun MUD somewhere, that played in some version of Boston..I think. That was way past the peak of my MUD addiction though, so I didn't stay long enough to see how it developped past the initial technical shortcomings. Also as far as commercial games go these days, I almost lost any hope for a decent Shadowrun MMO - which if it existed would probably have destroyed my complete RL existance . Currently playing SwTOR a bit, but i'm already happy that my 2nd son's birth will prevent any kind of long term subscription, as I find the game to be lacking in so many ways.
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Post by fallen on Jan 6, 2012 10:55:36 GMT -5
fela - Boston was picked because it is an awesome old city, full of culture, different peoples, and is know by some of our development team. Shadowrun was very successful because it had a great setting based on Seattle, built by people who really knew the city.
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Post by LordofSyn on Jan 6, 2012 15:25:09 GMT -5
fela - Boston was picked because it is an awesome old city, full of culture, different peoples, and is know by some of our development team. Shadowrun was very successful because it had a great setting based on Seattle, built by people who really knew the city. Shadowrun was very successful because it was a badass game too! then FASA went BK... [It was a sad day for SR and MW/BT fans
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Post by fallen on Jan 6, 2012 19:43:38 GMT -5
@los - yes, i am sorry... -one- of the reasons ShadowRun rocked was because of Seattle. Absolutely - SR2 was a major, defining RPG in my life and I love it to this day. Amazing game. But, it has a very strong setting, which I really appreciated.
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Post by Cory Trese on Jan 6, 2012 19:54:03 GMT -5
I played a ton of MUDs. Hours. Heck, I probably learned 3 or 4 programming languages just to make / hack / extend muds.
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Post by grävling on Jan 6, 2012 20:25:03 GMT -5
I played a ton of MUDs. Hours. Heck, I probably learned 3 or 4 programming languages just to make / hack / extend muds. That was the whole point of LPMUD at any rate. Glad to know we were successful.
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Post by Cory Trese on Jan 7, 2012 15:32:35 GMT -5
I was using LP, Diku (Duku?) and Aber / Amber. Ahhh, the days of text based games.
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fela
Curator
Posts: 71
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Post by fela on Jan 9, 2012 4:58:33 GMT -5
Heh. The main reason why i'm coding today is LPC.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Jan 9, 2012 20:23:26 GMT -5
Mmm... nerds... I played ASCII HACK instead of MUDs. Cos MUDs are for nerds. NetHACK is for geeks. ;D
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fela
Curator
Posts: 71
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Post by fela on Jan 10, 2012 4:46:22 GMT -5
Who says you can't play both? I've always been more the Angand type. Still playing TOME frequently (www.te4.org), which evolved from there.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Jan 10, 2012 4:59:22 GMT -5
Who says you can't play both? You could, but that'd make you a geeky nerd. Or a nerdy geek, depending on which genre you're leaning more towards. Sorta like a Trekkie who also loves Star Wars... brrr...
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