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Post by John Robinson on Aug 3, 2018 5:24:19 GMT -5
Shrewd Dealings Talent. I built my Captain to ferret out contact hidden traits in the smallest amount of time. The Commander was the only one that can do this with a 3 week cooldown instead of 26 for all the others. You can't see the talent in-game description until you reach Commander(8). Took my Captain 13 levels to get it, ouch! I need to make a decision about starting a new team that doesn't pivot on the Commander's Shrewd Dealings talent.Commanders page wiki Displays 3 week cooldown. On-board the ship. My Captain's Shrewd Dealings displays a 26 week cooldown. Which one is working?
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Post by fallen on Aug 3, 2018 8:09:08 GMT -5
John Robinson - sorry, that's an issue with the wiki not getting updated fast enough. When I was adding icons, I found that Shrewd Dealings was still on a 3 week cooldown when all other Talents that can discover Contact Traits were on a 26 week cool down. Having re-reviewed this, I have shortened them all to 18 weeks -- but they have to be a bit long because they only go on Cooldown IF you discover a Trait successfully. So, it slows down your pace of being able to do it with a single Commander, which I think is fair. Hope that helps!
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Post by John Robinson on Aug 3, 2018 16:47:47 GMT -5
John Robinson - sorry, that's an issue with the wiki not getting updated fast enough. When I was adding icons, I found that Shrewd Dealings was still on a 3 week cooldown when all other Talents that can discover Contact Traits were on a 26 week cool down. Having re-reviewed this, I have shortened them all to 18 weeks -- but they have to be a bit long because they only go on Cooldown IF you discover a Trait successfully. So, it slows down your pace of being able to do it with a single Commander, which I think is fair. Hope that helps! Excellent The commander still has the advantage of the trigger testing on accepting a mission vs some of the others. 18 weeks is perfect I'm very happy and agree the change maintains balance. Is it fix for next? For Captains that use card games: What is the cool down on something like the Spy's level(15) Rampant Theft? The crew have convinced the Captain, and he has agreed to come back out of the airlock, instead of pushing the big red button
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Post by fallen on Aug 3, 2018 18:49:53 GMT -5
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