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Post by melisgl on Nov 8, 2019 17:02:43 GMT -5
- The range in the description of the Scout's Piercing Fire and Crippling Fire is equal to the max range of the weapon equipped. Headshot's is always 8 in the description. In practice, it is always the weapon's range that seems to matter. Maybe the description should just say that it's the weapon's range, or not specify the range at all. - Soldier's, Neptune's, Turret's Overwatch: Heat cost of shots not documented (equal to the cost of engaging Overwatch). - Neptune's Full Auto: Targets don't need to be adjacent. - Hydra's Heat Waves: undocumented debuff duration. - Heat Waves rank 9 has +28 damage, rank 10 has +22.
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Post by fallen on Nov 8, 2019 21:29:22 GMT -5
Awesome, I will sort through this for the next update.
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Post by fallen on Apr 18, 2021 20:54:37 GMT -5
Fixed Headshots range issue. Fixed misleading use of "adjacent" Fixed Heat Waves 9/10 Heat Waves debuff duration is 3 turns.
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