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Post by Cory Trese on Oct 28, 2012 2:46:10 GMT -5
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koles
CKF Backers
Posts: 449
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Post by koles on Oct 28, 2012 4:36:40 GMT -5
pretty big update
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Post by grävling on Oct 28, 2012 6:59:43 GMT -5
Wow, thanks very much for this.
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Oct 28, 2012 10:12:02 GMT -5
Epic update!
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Post by ntsheep on Oct 28, 2012 11:05:20 GMT -5
Please stop with these awesome updates, you are blowing my mind and I do not have much left since I was born crazy. Love the way you can now hire allies, very good new dynamic of game play. Should you use XP to better yourself or hire extra help. Looking all over for those new weapons is fun. Great job guys, keep going we can not wait for more ;D
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Post by fallen on Oct 28, 2012 17:42:46 GMT -5
Thanks everybody! The story is still cooking and will come soon!
Epic update!
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Nov 1, 2012 23:01:29 GMT -5
Its here! With TA! I can die happy. Once story comes, I can die in serinity. Literally. Ill sit in a life sized model of Serinity, playing Trese brothers games till I die.
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Post by Cory Trese on Nov 2, 2012 1:30:37 GMT -5
Coming soon to Cyber Knights RPG ... Faction Power Levels, Rumors and Conflicts!
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Post by fallen on Nov 2, 2012 7:58:02 GMT -5
Cranking right out of BETA!
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koles
CKF Backers
Posts: 449
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Post by koles on Nov 3, 2012 11:16:34 GMT -5
- Ability to Convert Runners to Allies hmm how many exp I need to convert runner with 1,8k exp? I cant find in help file any informations about equation (or any information about allies), but judging that runner with 50 exp cost 20 - it should be about 600exp? that makes no sense to pay runner with Y - New Weapon: Assualt Rifle trying to find if for many hours, but couldnt :/ also I dont see previous Assault Rifle - and I suspect its now known as HPX - right?
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Post by Cory Trese on Nov 3, 2012 14:20:35 GMT -5
Next release:
- Negotation Improves Back Room Costs - Intimidation Reduces Bribe Costs - Negotiation Improves Hire Costs - Intimidate Improves Ganger Cost - Intimidate Improves Loose Tail Cost - Negotiation Improves Pardon Cost - Negotiation Improves Doctor Cost - Intimidate Improves Heardware Unlock Cost - Electronics Improves Data Term Cost - Negotiate Improves Entertain Cost - Negotiate Improves Refreshments Cost - Electronics Improves Pay Data Payout
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Post by ntsheep on Nov 3, 2012 14:34:14 GMT -5
More awesome updates on the way . My mind is going. I can feel it. I'm afraid Dave. Daisy.. Daisy... give... me... your......answer..... true WARNING. SYSTEM UNSTABLE. BEGINNING SHUTDOWN. NTSHEEP STATUS UNAVAILABLE. BEGIN REBOOT.
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koles
CKF Backers
Posts: 449
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Post by koles on Nov 3, 2012 15:40:54 GMT -5
so if Face runner will be so important - please repair bug when team-leader-selected-runner is switched back to our CK after cobmat
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Post by Cory Trese on Nov 3, 2012 16:11:11 GMT -5
you mean when the runner is switched with the knight on the movement map?
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koles
CKF Backers
Posts: 449
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Post by koles on Nov 4, 2012 4:00:54 GMT -5
yes, whenever I take runner, after combat i need to take it again and again and again
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