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Post by Jacob on Mar 20, 2014 10:52:26 GMT -5
So we should read Cerberus first, then RR?
Sent from my broken HTC Desire C using proboards. Anyone's got a fan?
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Post by rabidbite on Mar 20, 2014 16:33:12 GMT -5
So we should read Cerberus first, then RR? Sent from my broken HTC Desire C using proboards. Anyone's got a fan? Actually, I would suggest Rabid Rabbit first. Nevertheless, since you read Cerberus first, a lot of the story impact in Rabid Rabbit might be lost. I only reveal, in Rabid Rabbit, that the Mad Rabbit was a Narvidian infestation in the very last two posts. rabid
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Post by rabidbite on Mar 23, 2014 17:34:53 GMT -5
Late in posting because I'm doing a lot of research.
rabid
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Post by Crimson on Mar 23, 2014 18:21:51 GMT -5
rabidbiteVery cool. Would like to see this in word or in a pdf. You should really think about publishing though. You have talent in writing.
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Post by rabidbite on Mar 24, 2014 21:27:06 GMT -5
A detail that I will be changing in the 2nd draft (once I finish this draft and get to proper extensive rewriting) is visible distance. I think the Cyberknight Earth is a world with very little visibility. It has to be as the atmosphere should be polluted to the point of being murky. Thus, any scouting outside of a dome city has to be done via a lot of instrumentation. I'm thinking of a 1.2 or 1.3 kilometer max visibility in very good weather conditions.
Anyone have opinions on this?
rabid
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Post by ntsheep on Mar 24, 2014 21:39:00 GMT -5
rabidbite, I think of outside the dome as being desert like. Clear one minute, then dust storms the next. Maybe storms that last most of the day, and a few hours of clear time. Think of the great dust bowl during the 1930's as an example.
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Post by rabidbite on Mar 25, 2014 21:35:23 GMT -5
rabidbite, I think of outside the dome as being desert like. Clear one minute, then dust storms the next. Maybe storms that last most of the day, and a few hours of clear time. Think of the great dust bowl during the 1930's as an example. That is exactly how I initially pictured Cyberknights RPG, like something from Fallout outside of the NBZ and the domes. Yet, the more I've experimented the less I think it is that cut and clear. The world feels more oppressive, darker. It feels more polluted and vile. It feels like people should not be able to move anywhere without, at least, some masks. Outside the domes, armor and uniforms provide breathing apparatus. Like a world that has an atmosphere that constantly tries to kill, alter or invade the survivors. The Dome would have nano-bots that counter the normal toxic nanobots. These 'filter bots' are very much prevalent in the corporate lands, and inside the wall. The wall, in addition to being a divisor, serves as a containment. In fact, the Wall is the only part of the Dome to be complete. (In my universe it goes from top to bottom. Thus, it should create a generally seal-able environment.) The ganglands exist in the unfinished part of the Dome with less filters, less projection and more savagery, but still partially shielded from the horrible elements. Outside the dome, murky hell. Horrible dust. That's how my vision of Cyberknights has developed. The only real freedom comes from surfing the worlds inside the Matrix and the NET. The people are more technically savy, yet uneducated and insular. All information is filtered and only the hackers and crackers are able to break through the web of bullshit and lies imposed on them from "on-high." rabid
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Post by ntsheep on Mar 26, 2014 0:36:07 GMT -5
I agree with you rabidbite and I think your vision is spot on for what the outside is like. Maybe in some parts of the world that is left, the pollution is not that bad. In the real world now there are cities that you almost need a breathing mask of some sort. I saw a news story last night about a dust cloud that covered Phoenix AZ and made it a bad day for everyone. When I was young, I would look at the air filter for my room and think why can't we just build a big one to clean the air pollution all the adults talked about. I really like your story and think your doing a great job. I believe it should be published, it's that damn good in my opinion.
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Post by rabidbite on Mar 27, 2014 8:12:42 GMT -5
rabidbiteVery cool. Would like to see this in word or in a pdf. You should really think about publishing though. You have talent in writing. I can't. This is a Trese Brothers' world. Copyright infringement and all that. Unless they give me permission. If it sells we can do a split in profits. But, Meh, I do this for the joy. rabid
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Jamozk Ekhiss
Star Hero
This is not the Personal Text you are looking for.
Posts: 599
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Post by Jamozk Ekhiss on Mar 31, 2014 10:28:33 GMT -5
You can throw anything you want at Cerberus, I'm still betting he'll make it out.
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Post by ntsheep on Mar 31, 2014 12:13:59 GMT -5
You can throw anything you want at Cerberus, I'm still betting he'll make it out. Well let's try throwing Cory Trese at him and see what happens
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Post by rabidbite on Mar 31, 2014 20:52:08 GMT -5
You can throw anything you want at Cerberus, I'm still betting he'll make it out. Well let's try throwing Cory Trese at him and see what happens All villains and heroes are susceptible to their greatest weakness: an eraser. rabid
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Post by ntsheep on Mar 31, 2014 21:20:17 GMT -5
Well let's try throwing Cory Trese at him and see what happens All villains and heroes are susceptible to their greatest weakness: an eraser. rabid So you're saying we should throw Arnold instead.
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Post by Deleted on Mar 31, 2014 23:28:58 GMT -5
Going back to space stations for a tick, here is something I shopped yesterday. Its based on the station under construction towards the beginning of 2001: A Space Odyssey. Its a double wheel, with a pressurized central docking bay. The berthing area contains the docking arms, scaffolding, cargo cranes and microgravity personnel transfer tubes. The docking slips run around the circumference of the bay, which has a large lock out chamber for small craft. Its a small station by O'Neill standards but does have a large, open air agricultural section along the bottom of each wheel for food and oxygen production. The sixteen outer spokes are universal structural modules that can be used to dock craft too large for the docking bay, or for adding additional storage, science, or factory modules.
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Post by rabidbite on Apr 1, 2014 11:45:04 GMT -5
dayanNever ceases to amaze me how easily you throw things together. rabid
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