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Post by grävling on Mar 27, 2013 8:52:24 GMT -5
from Tuckmores to Dilapidated Gym in Copley Square.
I thought to myself -- this would be more fun if instead of hitting the place 3 times in a row, I got to hit the place with 3 fugitives and 3 times the protection.
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Mar 27, 2013 9:29:07 GMT -5
Yes! This makes sense logically. The owner wouldnt send them up from the basement one at a time like a boxing match.
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Post by johndramey on Mar 27, 2013 19:51:22 GMT -5
A great idea. Not sure if it is easily implementable from a code perspective, but the idea of having much larger scale fights would be very fun.
If it's not possible to combine jobs at the same location why not have assassination/kidnapping missions that include more than one target? Could add a nice twist for the more daring knight.
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sonicsickle
Curator
[ Heroes of Steel Supporter ]
Posts: 37
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Post by sonicsickle on Mar 28, 2013 1:45:27 GMT -5
I agree. Here is a nice twist, assassinate target 1, kidnap target 2 all in the same fight. That means you have to pay that much more attention.
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Post by johndramey on Mar 28, 2013 2:01:03 GMT -5
Ouch, that would be sadistic. If there were a simple way to tell the targets apart (how about an icon over their heads?) then I would be all for it.
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Post by grävling on Mar 28, 2013 2:02:17 GMT -5
Ouch, that would be sadistic. If there were a simple way to tell the targets apart (how about an icon over their heads?) then I would be all for it. Well, they don't all use the same icon.
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Post by epochalips on Apr 3, 2013 2:52:48 GMT -5
This seemed the most appropriate thread for this idea
I was escorting 4 persons to different locations for aztek and found myself in combat. Surely if im attacked the 'package' im escorting should be under threat. this then increases difficulty of the job because not only would there be a time limit but there would be the possibility that the target would get killed before you made it to the escort location.
In the same manner of the multiple assinations scenario if im escorting 4 'packages' then all could appear in combat and any who die would constitute a failed mission
AI for combat foes could even target escort 'packages' first
Keep up the awesome work guys
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Post by grävling on Apr 3, 2013 4:11:30 GMT -5
This seemed the most appropriate thread for this idea I was escorting 4 persons to different locations for aztek and found myself in combat. Surely if im attacked the 'package' im escorting should be under threat. this then increases difficulty of the job because not only would there be a time limit but there would be the possibility that the target would get killed before you made it to the escort location. In the same manner of the multiple assinations scenario if im escorting 4 'packages' then all could appear in combat and any who die would constitute a failed mission AI for combat foes could even target escort 'packages' first Keep up the awesome work guys You will be happy to know that all of this is planned, and on the roadmap. It's going to be great!
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Post by fallen on Apr 3, 2013 9:28:17 GMT -5
epochalips - this one is definitely one of our favorites and is on the list!
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