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Post by Cory Trese on Dec 5, 2010 15:20:12 GMT -5
Today I notice a 3 Star Review on the "Star Traders Elite RPG" reviews (one of our first 3 stars on Elite) and it stung a little bit reading it.
"Vae victus? De valtos? Uh warhammer 40k ultramarine novels much? And no sounds -_- otherwise ok game"
I want to acknowledge that I have been inspired by great authors my entire life and Star Traders RPG would never have existed without the books I read as a child and young adult.
Settings like Dune, Star Wars, Warhammer 40K, Firefly, Issac Asimov and a whole host of unique one off words.
I am a sucker for the Space Opera and I am the first to knowledge the debt I owe to these worlds and authors.
I felt (perhaps I was wrong) that a fair way to acknowledge these greats was to include minor references -- Spice, De Valtos, Serenity class, inquisitors, artifacts, spacing guilds, syndicates, Tennath, Rychart and so forth.
I tried to keep the references subtle but I am happy to state for the record that I owe the literature that covers my bookcase -- both Java Programming Books and Frank Herbert, et al. a great deal.
- Cory
PS: Working on Sound and Music today.
PPS: Colter didn't create Vae Victus -- he got it from the same place I did, actually -- Brennus of the Gauls.
I get the review but crediting WH 40K for "Vae Victus" unfair to world history and ancient literature.
Vae Victus is "Woe to the conquered (ones)" in Roman Latin.
It will make sense once "Story Mode" drops. =)
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Post by wormholewillie on Dec 6, 2010 13:24:35 GMT -5
I'm excited to hear more about "story mode"!
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Post by OddGodd on May 18, 2012 11:08:24 GMT -5
Story mode? Yes, please! I've very much appreciated the character put into the descriptions of the various urban centres, etc. A deep space RPG with a story mode on a mobile platform? I wilt!
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Post by phantombudgie on May 18, 2012 13:59:49 GMT -5
First of all, there's always idiots posting reviews. Don't worry too much about them. He probably had his phone on silent or something, before moving on to comment on a dozen YouTube videos. The overwhelming majority of people recognise ST is a brilliant game. Secondly, STORY MODE!?! This game can get EVEN BETTER!?! ;D
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Post by gravismetallum on May 18, 2012 17:06:20 GMT -5
Every videogame today got insperation from literature, history, or a previous game that was inspired by some literature and history. To say that as a negative thing is just ignorant in my opinion. Every game I played that I like was clearly inspired by such things...and if the reviewer actually thought about they would find the same is true. Except maybe some japanese titles like katamari wich was inspired by some kind of acid trip I can only guess... ;D
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Post by grävling on May 19, 2012 3:33:22 GMT -5
One of the great defects of western civilisation, as expressed by patent and copyright laws, is the commodification of culture. It has gotten to the point where most people believe that the people who originally expressed any idea, even in it's vaguest form, in a very real sense *own* the idea. Witness all sorts of truly idiotic software patents which pretty much boil down to 'we've been doing this with pencil and paper for generations in this industry. Now I will program a computer to do it. Give me a patent! Let me sue all the other people who also automated, or at least extort licensing fees from them'.
Culture never used to be thought of that way. Imitation was considered, not only the most sincere form of flattery, but the essence of cultural transmission. Georges Seurat didn't think to patent 'Pointillism' - as a result, he and Paul Signac created an enduring new style, which had its roots in impressionism, but was distinctive. That much of the work done in the late 1880s in the style will never be considered a masterwork in no way detracts from its validity as a great cultural expression.
When Mozart transcribed the Miserere, in defiance of the Pope's ban on publishing it, after one hearing, the world was amazed at the 14 year old genius' feat. Rather than exceoomunicate him, the Pope heaped honours on him instead. These days, people would be tallking about piracy. Mozart might even be sued.
So don't worry about comments like this. The world is out of joint, not you, and it is this cult of originality that is the abberation. But things are looking up -- people are incresingly coming to the conclusion that culture is not a commodity, but a common good. In the meantime, don't worry about the yahoos. Eventually, should they live long enough, they will discover that they were wrong about this, but educating them, except by example is not your responsibility. This is one of the clear cases where one's obligations to one's own art outrank the obligations one has to the public.
Best, and Thank You, Grävling
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Post by whitegauntlet on May 19, 2012 15:30:18 GMT -5
Those reviewers were idiots...simply put.
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Post by slayernz on May 20, 2012 18:27:31 GMT -5
PS: Working on Sound and Music today. Sorry - when I first read that, I saw "Sound of Music" ... woah! you're getting the Von Trapp family flying for Thulun?!? It's kind of fitting because when I think of a few of my favorite things, ST is right up there. As per a lot of the other comments , there are always influences that provide the inspiration to your creation. All of the great movies have strong influences - you only have to look at Star Wars to see all of the old Samurai movies (and the classic storyline of a kid who discovers he is part of a bigger universe). The 3 star reviewer obviously didn't play ST for more than a few minutes, as if he/she did, it would be obvious that the game was so much more than just a 40K clone ... or Dune clone ... or any clone for that matter. You've done an amazing job of creating a rich, complex and engaging game. Story mode will be the cherry on top of the icing that sits on the hard chocolate shell that coats the large dollops of ice-cream that is the ST Sundae.
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Post by rabidbite on Aug 6, 2012 22:12:27 GMT -5
Today I notice a 3 Star Review on the "Star Traders Elite RPG" reviews (one of our first 3 stars on Elite) and it stung a little bit reading it. "Vae victus? De valtos? Uh warhammer 40k ultramarine novels much? And no sounds -_- otherwise ok game" I want to acknowledge that I have been inspired by great authors my entire life and Star Traders RPG would never have existed without the books I read as a child and young adult. Settings like Dune, Star Wars, Warhammer 40K, Firefly, Issac Asimov and a whole host of unique one off words. I am a sucker for the Space Opera and I am the first to knowledge the debt I owe to these worlds and authors. I felt (perhaps I was wrong) that a fair way to acknowledge these greats was to include minor references -- Spice, De Valtos, Serenity class, inquisitors, artifacts, spacing guilds, syndicates, Tennath, Rychart and so forth. I tried to keep the references subtle but I am happy to state for the record that I owe the literature that covers my bookcase -- both Java Programming Books and Frank Herbert, et al. a great deal. - Cory PS: Working on Sound and Music today. PPS: Colter didn't create Vae Victus -- he got it from the same place I did, actually -- Brennus of the Gauls. I get the review but crediting WH 40K for "Vae Victus" unfair to world history and ancient literature. Vae Victus is "Woe to the conquered (ones)" in Roman Latin. It will make sense once "Story Mode" drops. =) Hey Cori, I heard you can now reply to posts from reviewers, maybe is time to reply to this motherf***er? Course I'm a vindictive SOB that never forgets a slight so ... going after someone 2 years later is perfectly sane for me ..... *twitch ... twich*
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BlastGT1
Templar
[ Heroes of Steel Supporter ]
Turning ships into shards with Alchemy
Posts: 920
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Post by BlastGT1 on Aug 7, 2012 2:13:22 GMT -5
Only "Top Developer" accounts can do this at present, and GOOG doesn't think the Trese Bros rate that level of reccognition just yet.
I'm tired of customizing sigs every time I flash a ROM. This time it's plain old Torp City!
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Post by Cory Trese on Aug 7, 2012 2:17:13 GMT -5
Not even close -- we're no good low life spammers, remember?
Even if I could respond I would never be negative -- "turn the other cheek" and ask for another one.
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Post by Deleted on Aug 7, 2012 4:37:48 GMT -5
Not even close -- we're no good low life spammers, remember? Even if I could respond I would never be negative -- "turn the other cheek" and ask for another one. 'Like' this comment '+1' this comment 'Share' this comment Words of wisdom once again from the developer
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Post by rabidbite on Aug 7, 2012 9:44:20 GMT -5
Not even close -- we're no good low life spammers, remember? Even if I could respond I would never be negative -- "turn the other cheek" and ask for another one. This from the guy who's idea of fun is arming every crew member on the ship with 2 rail cannons to deliberately hunt insanely powerful aiens. If you 'turn the other cheek' while shooting rail cannons, sure you might miss the individual alien, but you'll probably blow half the ship hull apart.
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Post by Cory Trese on Aug 7, 2012 22:01:37 GMT -5
Leviathan Armor + Weapons + Boarding Action = Victory!
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Post by Old Dude on Dec 8, 2013 3:33:47 GMT -5
Ha, that's funny. I have a copy of the original WH40K rulebook, that borrows from every piece of sci-fi literature and movie you can think of, including the ones you listed. Hats off to them for going on to develop something with enough personality that the ignorant now see it as 'original', nut there's no reason you can't do the same. Don't let the noise from the monkey house distract you.
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