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Post by Cory Trese on Jul 24, 2013 19:03:49 GMT -5
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Post by slayernz on Jul 24, 2013 19:42:52 GMT -5
OH BABY! ... Gotta go do some campaigns right now ...
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Post by johndramey on Jul 24, 2013 20:26:51 GMT -5
Honor rebalancing huh? Time to add TA to the list of things I need to do today
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Post by fallen on Jul 24, 2013 22:23:34 GMT -5
We'd really love everyone's feedback on this. It was also a major grind to get it done, so please let me know if you see bugs or discrepancies. Finishing long campaigns will be the way to wrack up major Honor now, and the overall flow of Honor has decreased. Sorry
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Post by Cory Trese on Jul 25, 2013 3:34:57 GMT -5
New squad for me ... old one is too honorable to notice any balancing.
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Post by Cory Trese on Jul 25, 2013 4:02:13 GMT -5
Now available on Amazon App Store
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Post by slayernz on Jul 25, 2013 5:41:08 GMT -5
Hey ... where is the Siege of Roavin campaign? It was there at 1.7.5
Also there was the campaign that had the moons mission ... but that disappeared recently too.
Who is eating the campaigns?!?
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Cyrus
Hero
Hydras rock! BURN BABY BURN!
Posts: 159
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Post by Cyrus on Jul 25, 2013 6:51:27 GMT -5
Some campaigns got locked behind others in the previous update. Siege of Roavin and Dagger class are now behind the Secrets campaign.
Update 1.7.5 ate them >:-)
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Post by fallen on Jul 25, 2013 9:49:09 GMT -5
slayernz - some were also renamed v1.7.1 - 6/14/2013 - Some campaigns renamed (Time to Go now "Xeno Headhunters" and Familiar Ground now "Tour of Duty")
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Post by Cory Trese on Jul 25, 2013 12:41:32 GMT -5
slayernz - some were also renamed v1.7.1 - 6/14/2013 - Some campaigns renamed (Time to Go now "Xeno Headhunters" and Familiar Ground now "Tour of Duty") That explains so much
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Post by fallen on Jul 25, 2013 12:44:58 GMT -5
slayernz - Roavin did actually disappear! Crap, fixing it. Will check on Moons of Nacho-Ungot too!
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Post by fallen on Jul 25, 2013 14:35:28 GMT -5
Fixed both!
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Post by slayernz on Jul 25, 2013 17:58:58 GMT -5
fallen, Awesome I LOVE the Siege of Roavin because it's the best training ground for my Neptune squad. Stand. Shoot. Shoot some more. Also the Moons of Nacho-Ungot is so important because it was one of the very first levels available in TA, and my squad enjoys periodically slaughtering Xeno's there
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Post by fallen on Jul 26, 2013 8:53:36 GMT -5
slayernz - thanks for helping us detect these ... two small code bugs made them disappear! We will drop an update over the weekend with them restored!
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Post by slayernz on Jul 26, 2013 21:55:22 GMT -5
The Moons of Nacho-Libre disappeared with an earlier release (not 1.7.7) ... I just thought I was overlooking it and was too busy building up my post-tutorial squad That brings me to two enhancement requests 1) Can we rename the squad itself - it would be cool to give the squad a distinctive name rather than the generic names. Also, my squad have moved well beyond their original "Tutorial" mandate 2) Can we have the "rename a squad member" actually be a button within that squad-member's section? That way you don't have to try and remember the particular squad member that you wanted to rename ... you just press a button that is in a similar area to "Gear"
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