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Post by John Robinson on Jun 20, 2014 23:42:14 GMT -5
You read my mind. I actually have been building an option 3 type of guide on Google docs for your review. Nice picture of her on the left, introduction, quotes, tactics, screen snaps, talents the whole enchilada.
You already know from the tutorial how crazy I get once I start something. Remember the last time you left the door unlocked to my isolation rubber room and hid my meds?
The work would be pretty hefty to maintain but if you want it I'll cheerfully provide it. The only real stomach cramp I have is fear of an explosion of out of sync table copies on Steam. Thanks for backing me up on this one.
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TeeWee
Hero
[ Star Traders 2 & Heroes Supporter ]
Posts: 247
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Post by TeeWee on Jun 21, 2014 3:48:59 GMT -5
John Robinson: I sent you a PM with a Google doc for the leveling tables for Fyona and Tamilin. As for the current discussion: I think your option 3 is the nicest, but option 2 is the best when weighing in maintenance. If it were me, I'd choose that. "Group build guides" are a good plan. I can edit my own group thread startradersrpg.proboards.com/thread/7963/party-setup-planning-progress-reports to make a guide on Steam. I'm not sure how much work that would take. My thread is more of a running commentary, but I can change things around. I'm not a very particularly good player, but I can certainly convey my thoughts at build time vs my experiences at play time and some lessons learned. I'll have a look at it. Maybe when one of the footie games this month turns out to be boring and I'm in reach of a computer
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Post by John Robinson on Jun 21, 2014 14:25:53 GMT -5
John Robinson I've mapped out the leveling info for Tamilin and Fyona (and Vraes and Vincent, but you already have those) up to level 20-ish. Interested in this info? If so, any preference in how you want to receive these tables? Thanks for the PM format is just what I needed. Fyona & Tamilin updated. +1 Exalt!
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Post by tenbsmith on Jul 3, 2014 11:47:28 GMT -5
Slight correction to the first table. I believe Talents all cap at level 10, NOT 16.
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Post by John Robinson on Jul 3, 2014 16:34:12 GMT -5
tenbsmithDarn! I've had that error in the table for months. I feel like hitting myself in the head with a rubber mallet, but I settled for putting a cream pie on my keyboard and burying my face in it I want everything in the tables to be 100% reliable, but as the old saying goes "Pride goes before the fall". Thanks I have corrected the error.
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Post by tenbsmith on Jul 3, 2014 18:56:50 GMT -5
JR, you posted a lot of data correctly, your error rate is about as low as humanly possible. I hope the cream pie was at least tasty. :-)
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Post by John Robinson on Oct 16, 2014 21:00:47 GMT -5
Hi Just wanted to let you know the table has been expanded to Level 45, enjoy
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Post by fallen on Oct 17, 2014 8:08:49 GMT -5
Also, this table contains the changes as of next release so you'll see the fixes at 12, and 18.
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Post by samopop on Oct 17, 2014 19:10:53 GMT -5
Looking at the new tables made me wonder: can anyone offer any insight as to why the wizard and paladin get fewer skill points than everyone else?
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Post by fallen on Oct 17, 2014 20:04:35 GMT -5
samopop - has to do with their starting skill point levels.
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Post by tenbsmith on Oct 21, 2014 12:30:40 GMT -5
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Post by tenbsmith on Nov 3, 2014 15:32:22 GMT -5
fallen and John Robinson, do these tables reflect the latest changes regarding Talent points at levels 12 and 18?
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Post by John Robinson on Nov 3, 2014 20:53:40 GMT -5
fallen and John Robinson, do these tables reflect the latest changes regarding Talent points at levels 12 and 18? Hi, Yes they do v2.2.41. (unless after so much rechecking I still need to be tied to a post and horse whipped haha)
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Post by mrsarfa on Nov 5, 2014 18:00:35 GMT -5
Great job! Thanks! Is it just my screen, or is something funky with the column headings?Nevermind. I think I figured it out.
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Post by im a guest on Jan 28, 2015 12:32:43 GMT -5
Quick question. The table only goes up to 33 at episode 3 but is supposed to max out at 64. Is that realistic? With no respawning monsters it just seems unlikely we will get 31 levels out of the final episode unless it is enormous. Mind you I will certainly not complain if you tell me that the final episode will really have that much content. I think I could probably live with that but I don't know if my wife can Anyway the point being when I plan a final build can I really rely on having a level 64 team?
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