Slide87
Templar
[ * ]
A.S. Roma Lover
Posts: 1,275
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Post by Slide87 on Dec 27, 2013 19:06:10 GMT -5
Cory i understand this, but it's also true that many times APs are wasted 'cause the only possibility is to pass the turn, 'cause it's the only thing to do it's also true that I, like some other players, don't take use of Defend/Evade button in defensive combat Then you are not playing the game as well as you could -- that's a choice you are making, right? The minimum cost for a turn is 1 AP, that's a baseline assumption for all the Cyberware, initiative and enemy designs. There are no wasted AP if you are playing optimally =) Check mate u're right, at the end i always desired an End Turn button in CK (wish then added in HoS, luckly); they are two similar games, but not the same i know sorry for mispelling, indeed, i didn't intend to say that the game system in CK is lacked, really probably i see badly the Defend/Evade button just because it's not in the main combat hud, even if its use is pratically the same I wanted i'll revalutate that, sure btw, thanks for response i love CK, as HoS (they both took me away so many hours of my life...ahahahhaah); everytime i try to want something modified i think as a player(yeah i must admit, player is never happy hahahahahha), but often i don't see all the small pieces of the main puzzle u created thanks again!!!
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Post by fallen on Dec 27, 2013 19:34:08 GMT -5
Slide87 - thanks for the suggestions, but a "Defensive End Turn" is not something we want to add to either game just as a basic ability.
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Post by brass on Dec 27, 2013 20:43:47 GMT -5
how about an option to "take stock of the battlefield" for 1AP, which can give you a random bonus next turn (+1 to attack, +1 to defend, you remember a chummer who owes you creds...). me, i prefer to fiddle with my guns (aka reload) on those times i don't want to move.
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Post by Cory Trese on Dec 27, 2013 21:14:21 GMT -5
how about an option to "take stock of the battlefield" for 1AP, which can give you a random bonus next turn (+1 to attack, +1 to defend, you remember a chummer who owes you creds...). me, i prefer to fiddle with my guns (aka reload) on those times i don't want to move. The best strategy is to move by 1 to give yourself a better position and having "moving pre-attack" bonus.
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