Post by Tenebrous Pirate on May 13, 2011 15:18:54 GMT -5
In the spirit of how Cory asked us to post requests for custom ships in the "Personalized Ship" (startradersrpg.proboards.com/index.cgi?board=wish&action=display&thread=616) thread, that he could use as raw data material for future ships, I create this thread!
Post your ideas and suggestions for future awards that he could use.
Hit and Run
Successfully defeat in space combat AND escape from space combat with much higher level (your level < 10+ ), Enemy Faction (-50 Rep) Bounty Hunters, Pirates, or Military Patrols 75+ times.
Slick Willy
Successfully escape from space combat with higher level (your level < 5+) hostile Faction (-11 Rep) Bounty Hunters, Pirates, or Military Patrols 50+ times.
Underdog
Successfully defeat in space combat higher level (your level < 5+) hostile Faction (-11 Rep) Bounty Hunters, Pirates, or Military Patrols 50+ times.
Prize Fighter
Successfully defeat 50+ ships in space combat with boarding actions (final combat action is a duel or board), without destroying the ship.
Ballistics Expert
Successfully defeat 50+ ships in space combat with torpedos (final combat action is a fired torpedo), without destroying the ship.
Dead-Eye
Successfully defeat 50+ ships in space combat with guns (final combat action is firing guns), without destroying the ship.
Repeat Offender
Survive capture and incarceration 10+ times.
Car Jacker
Steal a total of 20+ ships in space combat.
Full House
Reach Hero Reputation (151+ Rep) with all 6 factions after 64.6AE.
Royal Flush
Reach Rank 18 with all 3 Clans.
Black Jack
Reach Rank 18 with all 3 Syndicates
Big Bust
Reach Legendary Crime Lord Reputation (-151? Rep) with all 6 Factions.
Golden Child
Reach Hyperion Star Hero Reputation (300+? Rep) in starting Faction.
Child of the Gods
Reach Rank 18 AND Legendary Star Hero Reputation (200+? Rep) with all 6 Factions.
Deep Pockets
Stockpile a credit total of $200,000+ Credits.
Piggy Bank
Stockpile a credit total of $500,000+ Credits.
Multi-Millionaire
Stockpile a credit total of $5,000,000+ Credits.
Ship Enthusiast
Own at least 5+ ships at the same time.
Ship Collector
Own at least 10+ ships at the same time.
Full Garage
Own 20 ships at the same time, all of which must be fully upgraded.
Stretch Limo
Own a ship with 200+ Cargo Space.
Muscle Car
Own a ship with 55+ Engines.
Ricer
Own a ship with 55+ Solar Sails.
Sherman Tank
Own a ship with 27+ Armor
SUV
Own a ship with 300+ Crew.
Drive-By
Own a ship with 60+ Guns.
Car Bomb
Own a ship with 40+ Torpedos.
Gas Guzzler
Own a ship with 40+ Hull.
Hot-Rod
Own a ship with 40+ Engines, 40+ Solar Sails, and >20 Hull.
Fixer
Sell a total of 100+ of a single cargo type in a single sales transaction, on a planet with an active shortage for that cargo.
Fence
Buy a total of 100+ of a single cargo type in a single sales transaction, on a planet with an active surplus of that cargo.
Hoarder
Sell a total of 200+ of a single cargo type in a single sales transaction.
Dragon's Hoard
Sell a total of 200+ Artifacts in a single sales transaction.
Black Market
Sell a total of 120+ Artifacts in a single sales transaction, to a faction that is involved in a Trade Embargo with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction.
Super Spy
Sell a total of 100+ Records in a single sales transaction.
Double Agent
Sell a total of 120+ Records in a single sales transaction, to a faction that is involved in a Spy War with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction, and negative Reputation (-1 Rep) with the buying faction.
Gun Runner
Sell a total of 100+ Weapons in a single sales transaction.
Merchant of Death
Sell a total of 120+ Weapons in a single sales transaction, to a faction that is involved in a Solar War with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction
Radio Shack
Sell a total of 100+ Electronics in a single sales transaction.
Overseas Outsourcer
Sell a total of 120+ Electronics in a single sales transaction, to a faction that is involved in a Trade War with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction
Post your ideas and suggestions for future awards that he could use.
Hit and Run
Successfully defeat in space combat AND escape from space combat with much higher level (your level < 10+ ), Enemy Faction (-50 Rep) Bounty Hunters, Pirates, or Military Patrols 75+ times.
Slick Willy
Successfully escape from space combat with higher level (your level < 5+) hostile Faction (-11 Rep) Bounty Hunters, Pirates, or Military Patrols 50+ times.
Underdog
Successfully defeat in space combat higher level (your level < 5+) hostile Faction (-11 Rep) Bounty Hunters, Pirates, or Military Patrols 50+ times.
Prize Fighter
Successfully defeat 50+ ships in space combat with boarding actions (final combat action is a duel or board), without destroying the ship.
Ballistics Expert
Successfully defeat 50+ ships in space combat with torpedos (final combat action is a fired torpedo), without destroying the ship.
Dead-Eye
Successfully defeat 50+ ships in space combat with guns (final combat action is firing guns), without destroying the ship.
Repeat Offender
Survive capture and incarceration 10+ times.
Car Jacker
Steal a total of 20+ ships in space combat.
Full House
Reach Hero Reputation (151+ Rep) with all 6 factions after 64.6AE.
Royal Flush
Reach Rank 18 with all 3 Clans.
Black Jack
Reach Rank 18 with all 3 Syndicates
Big Bust
Reach Legendary Crime Lord Reputation (-151? Rep) with all 6 Factions.
Golden Child
Reach Hyperion Star Hero Reputation (300+? Rep) in starting Faction.
Child of the Gods
Reach Rank 18 AND Legendary Star Hero Reputation (200+? Rep) with all 6 Factions.
Deep Pockets
Stockpile a credit total of $200,000+ Credits.
Piggy Bank
Stockpile a credit total of $500,000+ Credits.
Multi-Millionaire
Stockpile a credit total of $5,000,000+ Credits.
Ship Enthusiast
Own at least 5+ ships at the same time.
Ship Collector
Own at least 10+ ships at the same time.
Full Garage
Own 20 ships at the same time, all of which must be fully upgraded.
Stretch Limo
Own a ship with 200+ Cargo Space.
Muscle Car
Own a ship with 55+ Engines.
Ricer
Own a ship with 55+ Solar Sails.
Sherman Tank
Own a ship with 27+ Armor
SUV
Own a ship with 300+ Crew.
Drive-By
Own a ship with 60+ Guns.
Car Bomb
Own a ship with 40+ Torpedos.
Gas Guzzler
Own a ship with 40+ Hull.
Hot-Rod
Own a ship with 40+ Engines, 40+ Solar Sails, and >20 Hull.
Fixer
Sell a total of 100+ of a single cargo type in a single sales transaction, on a planet with an active shortage for that cargo.
Fence
Buy a total of 100+ of a single cargo type in a single sales transaction, on a planet with an active surplus of that cargo.
Hoarder
Sell a total of 200+ of a single cargo type in a single sales transaction.
Dragon's Hoard
Sell a total of 200+ Artifacts in a single sales transaction.
Black Market
Sell a total of 120+ Artifacts in a single sales transaction, to a faction that is involved in a Trade Embargo with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction.
Super Spy
Sell a total of 100+ Records in a single sales transaction.
Double Agent
Sell a total of 120+ Records in a single sales transaction, to a faction that is involved in a Spy War with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction, and negative Reputation (-1 Rep) with the buying faction.
Gun Runner
Sell a total of 100+ Weapons in a single sales transaction.
Merchant of Death
Sell a total of 120+ Weapons in a single sales transaction, to a faction that is involved in a Solar War with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction
Radio Shack
Sell a total of 100+ Electronics in a single sales transaction.
Overseas Outsourcer
Sell a total of 120+ Electronics in a single sales transaction, to a faction that is involved in a Trade War with your primary faction. You must be at positive Reputation (10+ Rep) with your primary faction