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Post by algesan on Feb 16, 2014 9:05:59 GMT -5
No, absolutely not ever, 0% chance of that ever happening. This amazing map scripting system allows the author to literally control every aspect of the game engine, within the rules of the game engine. "Skip All" as an intelligent, forward-looking and state-aware script-folder with game-turn transaction synchronization, if built, would bankrupt TB even if the first version was bug free and required no regression testing. Or make you rich as heck if you could pull it off before starving?
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Post by tenbsmith on Feb 19, 2014 15:01:09 GMT -5
Based on slayernz's description the button label "skip all" doesn't match the action; pressing the button only skips one piece of a scene not all of the scene. Given that you can't change the action to match the label, maybe change the label to match the action. Call it "Skip" instead of "skip all".
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Post by fallen on Feb 19, 2014 20:43:34 GMT -5
tenbsmith - "Skip" is very misleading, as it could be confused to move you forward one step. We like Skip All because you know you are jumping over more than one piece of content.
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Post by Cory Trese on Feb 19, 2014 20:48:09 GMT -5
Or make you rich as heck if you could pull it off before starving? LOL, if only features like this mattered in terms of revenue
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Post by algesan on Feb 20, 2014 10:27:11 GMT -5
I was thinking more of selling it as a dev tool...
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Post by fallen on Feb 20, 2014 10:54:41 GMT -5
Hehehe, we must be talking about completely different things.
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