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Post by fallen on May 21, 2014 15:07:48 GMT -5
eltoreador - yep, total melee & ranged defense will be added to the summary screen next!
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Post by nails on May 21, 2014 16:05:25 GMT -5
some day I will get to play HoS again
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Post by abysmal on May 21, 2014 18:21:23 GMT -5
I wonder if its possible to know which die are hard and what ones are soft.
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Post by fallen on May 21, 2014 18:32:21 GMT -5
The first one or two (see the Combat guide).
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Post by abysmal on May 21, 2014 18:46:25 GMT -5
Wait... we have a combat guide?
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Post by fallen on May 21, 2014 19:03:48 GMT -5
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phaze
Exemplar
Posts: 368
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Post by phaze on May 22, 2014 20:58:14 GMT -5
Really, really great update! I love seeing the stats like this! Defense was the only thing lacking, but I see this will be covered soon.
One nitpick. Kjartan shows null(0) for his basic weapon attack despite having a 3 skill in pole arms. Is Kjaran's skill being applied (and by connection, his pole arms skill applied to defense)?
Also, I noticed with stacking critical damage gear and skill bonuses (Vrae's Berserk plus off-weapon critical %) that changing equipment affected his critical % similar to the dodge issue. Changing equipment impacts the displayed bonus. Is it a display bug or does it affect the actual in game use? If so, it could good to have a general warning to players about changing equipment and moving on to the next battle.
Selen seems a similar deal with dodge and critical % occurrences. Talent based numbers do not mix well with changing equipment until I hit a refresh point (resting at a campsite or changing game levels).
I am running an iOS iPhone 4S with version 7.1 (11D167) and playing the game 2.1.145 (this has been an outstanding issue with dodge over many versions) on nightmare difficulty.
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Post by fallen on May 22, 2014 22:22:05 GMT -5
phaze - the null(0) for Kjartan & any other staff wielder has been fixed. We are working on tracking down and fixing that pesky Dodge-change-equip bonus. We do believe we finally have a root cause and will resolve.
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