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Post by John Robinson on Jun 6, 2014 17:02:49 GMT -5
fallenYou got it boss. On my next session I'll carefully track game play until it occurs the first time and report back.
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Post by narana on Jun 13, 2014 17:20:20 GMT -5
I got this to happen when I played a few minutes during lunchtime. My 4 characters were ungrouped. I could walk the mage cleric or thief and the footstep sounds wouldn't stop when they would stop. However as soon as I moved the warrior, when he stopped the footstep sounds stopped.
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Post by Cory Trese on Jun 13, 2014 17:21:04 GMT -5
I got this to happen when I played a few minutes during lunchtime. My 4 characters were ungrouped. I could walk the mage cleric or thief and the footstep sounds wouldn't stop when they would stop. However as soon as I moved the warrior, when he stopped the footstep sounds stopped. Thanks. What device, OS and version are you using?
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Post by narana on Jun 13, 2014 18:16:33 GMT -5
PC, windows vista. Finding was that only way to stop the trailing footstep sound was to walk and stop the warrior. No other character would do.
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Post by John Robinson on Jun 14, 2014 5:16:09 GMT -5
Frequency: When it happens it is usually after finishing a battle, glooming and then stop moving after I reach the new map location I've selected the footstep sound loop continues. Can you explain this in a 1, 2, 3 fashion? I don't understand the report Tracked it closely. Finished EP2 A1 yesterday. For some strange reason the problem just stopped happening. Maybe it was some memory artifact while playing on Steam? Anyway it isn't happening now so no more problem. If it happens again I'm ready for it, but not worried.
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