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Post by Cory Trese on Jun 24, 2014 20:28:07 GMT -5
What exploits and feats of Templar leadership would you like to see immortalized in the Achievements system?
Some ideas I've had:
- Beating a map on Hard - Getting to 25 Population - A ship with 100 XP - Getting to $10K, $20K, etc
What clever ideas are you thinking of that I've not even considered?
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Jun 24, 2014 20:33:13 GMT -5
YES!! Having positive total morale x (8-10) with x number of colonies in your empire. Kill a Xeno enemy without reducing any of their planets quality to zero.
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Post by Brutus Aurelius on Jun 24, 2014 20:46:50 GMT -5
Purge a Xeno world Control half the map or more (systems controlled out of total number) Have 5k+ Income Defeat a wave of Xeno Destroy a Worldkiller Destroy a Xeno system Reach Planetary Construction 7 Reach Starship Construction 7 Have 10/20/30 etc Colonies Destroy 100 Xeno ships
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Post by Cory Trese on Jun 24, 2014 21:15:21 GMT -5
Those are awesome!
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Post by rithas on Jun 24, 2014 21:24:24 GMT -5
Victory before certain tech milestones Victory using only canned designs Victory using ships from a single faction Victory without losing a single ship Victory before a certain star date Surviving X number of invasions Comeback victory after xenos wipes out X amount of your planets, either a set number or percentage Surviving suicidal politicians, ie winning despite 2+ solar wars simultaneously ongoing Winning with a negative income Winning without colonizing beyond the primes
Scorched earth, create X amount of dead worlds
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Post by beverage on Jun 25, 2014 0:01:57 GMT -5
-Successful Political manipulation leading to all Factions in a Trade agreement -Successful Political manipulation leading to all Factions in a trade alliance -Neutralize a Solar War -Earn >X RP on a colony/total? -Earn >X CP on a colony/total? (etc with TP EP) -Destroy >X Xenos with counterfire -Google +1 and review All the TB games -Use X ability (repair, board, refuel etc) >X times -Restore a 1 morale colony to 10 -Empire Orbital Production >X (cp, minerals, pop etc) -Lick your own elbow
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Post by Nullzone on Jun 25, 2014 4:11:19 GMT -5
Hi all, Nullzone from Toucharcade here. Want to leave my 5 cents as well, so here goes: Please, not only standard achievements like "earn 20k credits" or "reach X in tech tree" . Those always feel like rewarding an adult with a medal for "tied shoelaces without major accident". But I understand some people like this kind of stuff, and including them doesn't harm any kittens or such. Aim for achievements that encourage/require creative/different play and force you to think. Didn't play enough games yet to come up with really nasty suggestions like "feed X planets of each faction to the Xenos and still win"
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Post by fallen on Jun 25, 2014 9:16:55 GMT -5
Nullzone - thanks and welcome to the forum! We are looking for our set of Achievements will be a mix of both types - ones a little off the path, on the path, and those way way off the path In the case of Heroes for example, we put in a basic 14 Achievements (coming next to Apple Game Center) which are about 60% attainable just off the main path or directly on it. The next set of Achievement releases will focus more on the off-the-path items.
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