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Post by Cory Trese on Aug 19, 2014 18:11:20 GMT -5
Think you've researched the most advanced technologies in Star Traders 4X? Here are 21 new technologies to keep your science corps busy for the next few years. Introducing Super-scale Construction and Orbital Construction! www.facebook.com/startraders/photos/a.231400906923758.59372.125211237542726/770808706316306/?type=1New Upgrades: Hab Unit 5 Hab Unit 6 Orbital Platform 3 * Orbital Defense 3 * Orbital Mine 4 * Exchange 5 * Orbital Platform 4 * Orbital Factory 1 * Orbital Factory 2 * Starport 5 * Starport 6 * FDF Brigade Mine 6 Mine 7 Orbital Military Base 1 * Spice Hall 2 Palace 4 * Factory 6
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Post by Cory Trese on Aug 19, 2014 18:13:58 GMT -5
Oh and terraforming
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Post by jayte on Aug 19, 2014 18:41:09 GMT -5
Great Stuff, Cory. Interesting that these are only on the bottom half of the tree; are the Xenos not able to upgrade their ships more once these come out? I have definitely reached the point in my most recent game where some of these upgrades would be very useful; nothing like destroying the last remaining factory on a quality 5 planet to build a hab unit !
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Post by Cory Trese on Aug 19, 2014 18:48:36 GMT -5
You'll love the Terraforming Reactor ...
This upgrade focused on Colony Upgrades.
Ship Upgrades come next, with a set of new Xeno Ships rating 12 to 24.
They're quiet terrifying and much harder to balance.
I went with the easy, exciting stuff first.
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Post by Awesomdary on Aug 19, 2014 19:25:29 GMT -5
Looking forward to it! I really like the game
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Post by Cory Trese on Aug 19, 2014 22:48:37 GMT -5
This update will bring the number of Colony Upgrades to 100 and the number of Techs to 150.
Closing in on the 33% complete mark for technology tree! We're moving now =)
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Post by warhog on Aug 22, 2014 18:03:47 GMT -5
Holy crap tech tree! Also terraforming sounds exciting. Are the new xeno ships a "constant upgrade" or the occasional monstrous xeno that appears?
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