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Post by Cory Trese on Feb 26, 2015 10:51:11 GMT -5
I really think you are going to like this game =)
I spent about 12 hours yesterday working on it.
The entire time I was thinking about how much fun you'll have playing it if we do a great job.
Very excited to see a new game coming to life.
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Post by ntsheep on Feb 26, 2015 11:06:26 GMT -5
T2? Where's ST2 Oh well, I'm sure will love, just love it.
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Post by Jacob on Feb 26, 2015 11:14:27 GMT -5
Tell me, when do you sleep?
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Post by fallen on Feb 26, 2015 11:18:47 GMT -5
ntsheep - we work on a lot of projects in the pipeline. It is very healthy for us to have projects at different stages in the pipeline. ST2 is in a detailed design phase (see KickStarter updates) and TA2 is in a finishing phase (started May 2014).
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Post by En1gma on Feb 26, 2015 11:39:10 GMT -5
If the control scheme is more Heroes of Steel(y) than Templar Assault(y), I'm going to really love playing it. I tried so hard to play TA, but it was impossible for me after I was so used to HoS and how fluid the controls were.
(So, need any testers?)
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Post by ntsheep on Feb 26, 2015 11:43:27 GMT -5
I'm not complaining, I know exactly what you mean by having many things going at the same time. I've done it myself, get stuck on one, move to another real quick, get stuck at it then go back to the first one with a fresh mind. I just wish my income matched your game release schedule
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Post by Cory Trese on Feb 26, 2015 12:06:39 GMT -5
The controls are Heroes of Steel style, where turning and strafing movements do not cost.
It is more Templars with attacking ground and shooting during the Xeno turn phase.
TA2 was already in progress before we started the ST2 Kickstarter -- and while ST2 is exciting, we cannot drop everything to work on it. ST2 is a priority every week, but other projects like Heroes and TA2 continue to develop as well.
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Post by fallen on Feb 26, 2015 12:07:24 GMT -5
En1gma - then I think you will love TA2. We will be gathering an alpha team soon!
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Post by ntsheep on Feb 26, 2015 12:22:11 GMT -5
Are there any screenshots you can post? I'm always interested in a new TB game. If it came with an IAP that allows you to buy more IAP'S I'd jump a fence for joy
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Post by fallen on Feb 26, 2015 12:34:46 GMT -5
ntsheep - we've been leaking screenshots to Patreon and Facebook for some time.
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Post by fallen on Feb 26, 2015 12:48:28 GMT -5
Speaking of, was just posting a great screenshot of a Hydra firing to Patreon -- really proud of the flame spurt
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Post by captain nemo on Feb 26, 2015 13:29:32 GMT -5
Yes I was just on Patreon and the new screenshot there looked very nice.
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Post by ntsheep on Feb 26, 2015 13:35:44 GMT -5
ntsheep - we've been leaking screenshots to Patreon and Facebook for some time. Still trying to save up a few bucks a month for that too. I can be patient and wait a little longer. You guys have yet to make a game I haven't liked. In fact that should be your next challenge, to make a game we all hate and can complain about. We're starting to look like weirdos with the big smiles we have from playing your excellent games. Here's a plot line you can use, A program developer wants to destroy the world so they release a game so bad it turns people into an old fashion pitch fork and torch bearing mob that ransacks the town. Make that game. It will be a hit
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Post by Brutus Aurelius on Feb 26, 2015 15:02:34 GMT -5
I can't wait for another Alpha!
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Post by dayan on Feb 26, 2015 16:07:43 GMT -5
Speaking of, was just posting a great screenshot of a Hydra firing to Patreon -- really proud of the flame spurt I was just wondering if Hydra troops were as... touched as the Pyro from Team Fortress?
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