Post by John Robinson on Feb 19, 2016 16:18:38 GMT -5
== Juggernaut Rules ==
This level(18) talent can be crucial in a successful Vraes build in later episodes of HoS. Questions and speculations abound. Here fallen gives all the answers you need to master Juggernaut.
Heroes and Monsters Players Guides. Contains more information about Vraes, all the other characters, hot topics, and helpful reference tables.
Vraes Talent Table Look here to zero in on the Juggernaut talent level progression.
How does it work?
If a Juggernaut attack kills an enemy monster, your Juggernaut Dice are rolled to apply special effects. In addition, you always move into the square of the dying monster, as the Juggernaut Vraes barrels forward.
Depending on the Talent level, a different Juggernaut Dice equation is used. Note that a lower Juggernaut Dice roll is better.
Levels 1-3: Rolls a D5+2 (to gain MP/SP bonuses)
Levels 4-6: Rolls a D4+1 (to gain AP/MP/SP bonuses)
Levels 7-9: Rolls a D4 (to gain mega AP/MP/SP bonuses)
Level 10: Rolls a D3 (to gain ultra AP/MP/SP bonuses)
The lower the roll the better.
If you roll a 1, you get +1 AP
If you roll a 2 or lower, you get +1 AP, and +1 MP
If you roll a 3 or lower, you get +1 MP
If you roll a 4 or lower, you get +16 SP
If you roll a 5 or lower, you get +D17 SP
Therefore, if you roll a 1, you get +2 AP, +2 MP, +16+D17 SP. As you increase in Juggernaut Level, you're rolls will continually get lower.
At Level 1-3 Juggernaut, the best you can score is +1 MP and +16+D17SP. Considering the cost of the attack is 10 / 18 / 26 SP, you can gain net positive SP if you are consistently killing targets.
When you reach level 4-6 Juggernaut, you will no longer be able to cover the SP cost of an attack without SP Drain, potions or Sacrifice, but you become eligible to get +1 AP. In this range, the results may be best if you use a 2 AP weapon, as you are more likely to gain bonus attacks because of Juggernaut than if you are using a 3 AP weapon.
When you reach level 7-9 Juggernaut, you become eligible for the +2 AP killing blow, which gains the rest of the full bonuses (+2 MP, +16+D17 SP). If you are wielding a 2 AP weapon, this is an entire bonus attack.
At level 10 Juggernaut, the least you can sore is +1 MP and +16+17 SP, with a 33% chance of getting +1 AP and a 33% chance of getting +2 AP.
This level(18) talent can be crucial in a successful Vraes build in later episodes of HoS. Questions and speculations abound. Here fallen gives all the answers you need to master Juggernaut.
Heroes and Monsters Players Guides. Contains more information about Vraes, all the other characters, hot topics, and helpful reference tables.
Vraes Talent Table Look here to zero in on the Juggernaut talent level progression.
How does it work?
If a Juggernaut attack kills an enemy monster, your Juggernaut Dice are rolled to apply special effects. In addition, you always move into the square of the dying monster, as the Juggernaut Vraes barrels forward.
Depending on the Talent level, a different Juggernaut Dice equation is used. Note that a lower Juggernaut Dice roll is better.
Levels 1-3: Rolls a D5+2 (to gain MP/SP bonuses)
Levels 4-6: Rolls a D4+1 (to gain AP/MP/SP bonuses)
Levels 7-9: Rolls a D4 (to gain mega AP/MP/SP bonuses)
Level 10: Rolls a D3 (to gain ultra AP/MP/SP bonuses)
The lower the roll the better.
If you roll a 1, you get +1 AP
If you roll a 2 or lower, you get +1 AP, and +1 MP
If you roll a 3 or lower, you get +1 MP
If you roll a 4 or lower, you get +16 SP
If you roll a 5 or lower, you get +D17 SP
Therefore, if you roll a 1, you get +2 AP, +2 MP, +16+D17 SP. As you increase in Juggernaut Level, you're rolls will continually get lower.
At Level 1-3 Juggernaut, the best you can score is +1 MP and +16+D17SP. Considering the cost of the attack is 10 / 18 / 26 SP, you can gain net positive SP if you are consistently killing targets.
When you reach level 4-6 Juggernaut, you will no longer be able to cover the SP cost of an attack without SP Drain, potions or Sacrifice, but you become eligible to get +1 AP. In this range, the results may be best if you use a 2 AP weapon, as you are more likely to gain bonus attacks because of Juggernaut than if you are using a 3 AP weapon.
When you reach level 7-9 Juggernaut, you become eligible for the +2 AP killing blow, which gains the rest of the full bonuses (+2 MP, +16+D17 SP). If you are wielding a 2 AP weapon, this is an entire bonus attack.
At level 10 Juggernaut, the least you can sore is +1 MP and +16+17 SP, with a 33% chance of getting +1 AP and a 33% chance of getting +2 AP.