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Post by grävling on May 10, 2017 22:52:41 GMT -5
I'd like it if this one changed. It is too close to the one for Mechanic. Every time I make an e-tech/engineer/mechanic officer ... which means I must have started with an e-tech I wanted to make an officer for some reason ... I end up training them in e-tech when I want to train them in mechanic. repeatedly.
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Post by fallen on May 10, 2017 22:55:06 GMT -5
Thanks for the feedback!
Put it on our list for when we get to second round art. Right now, the focus is on getting art for all elements in the game.
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Post by MintDragon on May 15, 2017 23:31:46 GMT -5
Yah, have been noticing some 'oddities' (like going to the doctor has an icon of handcuffs), but understand the need to at least get some kind of ST2 artwork vs generic/other-game temporary icons. Will be a great 'punch list' of things to improve later on. :-)
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Post by Cory Trese on May 16, 2017 11:39:20 GMT -5
yeah we're working our way through the alpha UI updates. You may see some odd stuff while we sort it all out. With a 500 item punch list, we cannot fix everything we know about for each release or they'd take an age.
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Post by fallen on May 24, 2017 9:39:09 GMT -5
I'd like it if this one changed. It is too close to the one for Mechanic. Every time I make an e-tech/engineer/mechanic officer ... which means I must have started with an e-tech I wanted to make an officer for some reason ... I end up training them in e-tech when I want to train them in mechanic. repeatedly. Wish granted We canned the Scientist job so the E-Tech got a nice hand-me-down icon !!
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Post by grävling on May 24, 2017 11:18:21 GMT -5
Can't wait to see it! Thank you.
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