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Post by grävling on May 15, 2017 18:16:57 GMT -5
There is a formatting problem here about where the text is being printed. Also, I had 2 missions to patrol this place, and the game, not I, made the decision about which one to do first. I wanted to do the one I was on time for first, and not this one. Turned out not to matter, as there was plenty of time for the second one, but it would be very annoying if I ended up late for the second as well as the first because the game insisted that the first one chronologically had to be the first job I did. But I was promised 7090 if I completed the mission, and, well, it takes time to attack and destroy a ship so it was only worth 6917 by the time the bounty hunter was dead. Which means maybe we need to work on the mission too late message. Or perhaps not let the value constantly decline with time, but set things up so that you only lost money in discrete time intervals, such as every hour, or every day? I am not sure whether that would work better or not, it is just an idea ....
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Post by fallen on May 15, 2017 21:08:27 GMT -5
Thanks for the feedback.
Shortened the message to avoid the text overlap on mobile devices.
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Post by grävling on May 16, 2017 1:59:16 GMT -5
Thanks for the feedback. Shortened the message to avoid the text overlap on mobile devices. I think the problem wasn't 'text is too long' but 'text is printed too low, as if there is 2 blank lines above the text' and even after you shorten it, it won't look good because there is too much whitespace there. But we will see with the next release.
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