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Post by grävling on May 30, 2017 15:02:30 GMT -5
Ah, I thought it only didn't work for the start case. I wasn't aware that it didn't work _at all_. Sorry for the confusion. Just glad we could get it fixed. By the time you arrive at the Spice Hall, the turn has unavoidably increased beyond the hire date for your starting crew. Sort by Tenure now does by-date-of-hire and then by XP if there are matches. Love the unavoidableness! Thank you.
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Post by fallen on May 30, 2017 15:12:28 GMT -5
The game tracks units of time down to 12 hour increments, so it takes at least that long to land and reach the Hall.
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Post by grävling on May 30, 2017 15:15:31 GMT -5
wonderful!
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