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Post by grävling on Jun 2, 2017 2:29:34 GMT -5
I find this description confusing. I don't know what '50% chance to drop after counter' means. You have a 50% chance to drop your weapon? to drop back one position in the crew line-up? to drop the talent -- i.e. you won't be sharp-countering any more? Something else?
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Post by Officer Genious on Jun 2, 2017 10:31:21 GMT -5
I don't understand this one either...
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Post by fallen on Jun 2, 2017 10:35:22 GMT -5
50% chance that the buff drops
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Post by grävling on Jun 2, 2017 10:59:12 GMT -5
Oh goodness. How to write this in a clear fashion ....
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Post by grävling on Jun 2, 2017 11:33:42 GMT -5
Okay, so if 'the buff drops' will you lose both teh +25% Parry and the +25% Armour? Or do they drop separately? If they drop do you also lose the ability to counter-attack? Or will you still keep counter-attacking just in an unbuffed (or possibly partially buffed, if they drop separately) state?
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Post by grävling on Jun 2, 2017 11:36:21 GMT -5
Also do they stack?
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Post by fallen on Jun 2, 2017 11:41:02 GMT -5
Okay, so if 'the buff drops' will you lose both teh +25% Parry and the +25% Armour? Or do they drop separately? If they drop do you also lose the ability to counter-attack? Or will you still keep counter-attacking just in an unbuffed (or possibly partially buffed, if they drop separately) state? Buff drops as in "completely removes all effects of the buff, including all bonuses and ability to counter-attack"
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Post by MintDragon on Jun 2, 2017 21:49:09 GMT -5
Maybe state that the buff will last from 1-6 turns instead of 6 turns?
"...Lasts from 1 - 6 turns; 50% chance to drop talent after counter"
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Post by fallen on Jun 2, 2017 22:24:43 GMT -5
Maybe drop is also a bad word?
"...Lasts from 1 - 6 turns; 50% chance to end after each counter"
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Post by MintDragon on Jun 2, 2017 22:38:23 GMT -5
Lose?
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Post by MintDragon on Jun 2, 2017 22:38:37 GMT -5
Ah, end is good
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Post by grävling on Jun 2, 2017 22:41:08 GMT -5
'drop' is definitely a bad word. I really thought that drop weapon and drop in position were more likely meanings.
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Post by grävling on Jun 2, 2017 22:44:08 GMT -5
or 'expire'. It would help if the language was consistent with other talents that 'expire' or 'end' after a certain number of turns, but I don't think we have any others that do that. Do we?
Early expire: 50% chance that the talent will end when it is used to counter the attack of an enemy.
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Post by John Robinson on Jun 3, 2017 17:37:04 GMT -5
Maybe drop is also a bad word? "...Lasts from 1 - 6 turns; 50% chance to end after each counter" That works for me. Would this work? "Counter attack first 2 slots lasts 6 turns auto-blocks 3 hits then ends." This ST2 talent reminds me of HoS Kincaid's "Sure Parry" talent Self-only Buff for 5 (lore) Turns. auto-blocks first enemy melee hit then ends +1 Dodge.
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Post by grävling on Jun 3, 2017 23:10:47 GMT -5
Maybe drop is also a bad word? "...Lasts from 1 - 6 turns; 50% chance to end after each counter" That works for me. Would this work? "Counter attack first 2 slots lasts 6 turns auto-blocks 3 hits then ends." This ST2 talent reminds me of HoS Kincaid's "Sure Parry" talent Self-only Buff for 5 (lore) Turns. auto-blocks first enemy melee hit then ends +1 Dodge. No, because it might only block 1 hit and then end. Every time it blocks a hit there is a 50% chance that the talent will expire, end, be all used up and not active any more. But I did find another talent that works similarly -- the Spy Talent Disappearing Act -- In Crew Combat, Purges all Crippling Effects and Self-Buffs with +30% Critical, Counter-attacks enemy attacker in front 2 rows, 50% chance to drop after counter; lasts for 3 Turns which should use the same language as Sharp Counter.
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