athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Jul 27, 2017 16:51:03 GMT -5
Just thought it would be cool if upon landing at the Starport of a hostile Faction, or if the Captain is a Wanted Criminal, that there will be a small chance of immediate Crew Combat with either Faction military or a Bounty Hunter out to capture the Captain.
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Post by resistor on Jul 27, 2017 21:52:36 GMT -5
So... like STRPG except orbital encounters are only hostile?
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Post by fallen on Jul 27, 2017 22:18:11 GMT -5
Great ideas. We're working toward that eventually. Orbital encounters are likely to rear their head soon.
P.s. Any attempt to attack a Star Trader in the starport would be unlawful. The local Faction security would never perpetuate such a crime. However, they might pay someone else to do so, some local thugs, pirates, or ruffians. Star Traders are universally granted the right to land, though you will see that universal offer does not apply to other services.
Of course, if a Bounty Hunter had a warrant and carried the right Faction Edict, they could strike anytime.
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athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Jul 28, 2017 12:53:20 GMT -5
Yeah, I was reading the Lore Book draft yesterday and got a bit confused about that, since it said orbital attacks are illegal.
In STRPG, when the ship was on the same tile as a planet but not landed on the surface yet, I assume that means the ship is in orbit. But attempting to land can trigger ship combat. Isn't that the same as being attacked while in orbit?
As to my ST2 suggestion above, my assumption is that if it's a Crew Combat scenario, then the assumption is that you have already safely landed your ship (as legally entitled), and are then attacked after you exit the ship into the Starport area.
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Post by fallen on Jul 28, 2017 13:03:36 GMT -5
Yeah, I was reading the Lore Book draft yesterday and got a bit confused about that, since it said orbital attacks are illegal. In STRPG, when the ship was on the same tile as a planet but not landed on the surface yet, I assume that means the ship is in orbit. But attempting to land can trigger ship combat. Isn't that the same as being attacked while in orbit? As to my ST2 suggestion above, my assumption is that if it's a Crew Combat scenario, then the assumption is that you have already safely landed your ship (as legally entitled), and are then attacked after you exit the ship into the Starport area. The most important thing is where the lines are drawn. The lore book states, "One such privilege is that a Star Trader will never be denied the right to land on a world." Once your ship is down into the atmosphere and in communication with the ground crew at the Starport, it would be completely illegal to try to interdict the landing. However, a tile in ST RPG and a system in Star Traders 2 is a solar system -- a star, asteroid belts, multiple worlds. It's a big place with lots of room to interdict, blockade, intercept, attack before you reach the habitable planet's atmosphere. In both games, we've chosen to focus on a single world within that system, but even within that there is a huge variance as to what "in orbit" is going to mean. A satellite is orbiting Earth, but so is the moon. All "orbital encounters" in both games are occurring in space around a planet or system, not in the final approach to landing. Once you're in that final approach, no one is going to attack, nor do these types of ships have the maneuverability to fight in atmo. Attacking a Captain and crew as they exit their ship is paramount to attacking them as they land. It would be completely illegal and never, ever done. What good is the right to land if we shoot you as you step off the ship? Any attack on the ground would be done through illegal channels, if a Prince paid a band of pirates to attack you "randomly". Security forces would only attack a Star Trader if provoked or in retaliation for law breaking. Bounty Hunters carrying Edicts and Warrants are a different story. But, I think few professionals would attack when you are so close to your ship, which gives you an easy retreat to the stars.
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athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Jul 31, 2017 14:19:10 GMT -5
Ohh, thanks for the detailed explanation on that. Very interesting!
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Post by fallen on Jul 31, 2017 15:30:48 GMT -5
Ohh, thanks for the detailed explanation on that. Very interesting! Glad we could clarify. I will work on getting some of this into the lore book as well. Please keep asking questions and making us explain. It's very helpful +1
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