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Post by MintDragon on Sept 17, 2017 13:47:34 GMT -5
I'll have a look, but all my "serious" builds use the same priority order: Attributes, Skills, Ship, Contacts, Experience. I might swap Ship for Contacts, but that's it. Each build calls for different Attributes, Skills, Ship, Contacts, and Job, so no two builds are actually similar, but at first glance they look as if they were and so would work poorly as templates. But sure, I can visit the thread and harshly criticize other people's proposed templates. Be sure to read one of the most recent posts; TB's asking to put on a 'new player' filter on when proposing/criticizing builds. There were a couple proposed, and they probably ended up being what is currently in the game. Good opportunity to contribute!
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Post by fallen on Sept 17, 2017 14:07:47 GMT -5
But sure, I can visit the thread and harshly criticize other people's proposed templates. Lol Is the tongue in the cheek or not?
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Post by Sinocelt on Sept 17, 2017 14:16:50 GMT -5
I think so? My former students, on the other hand, probably wouldn't.
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Post by John Robinson on Sept 17, 2017 14:18:29 GMT -5
9. Politician as a contact for the Merchant template, since the missions offered by Politicians are often diplomatic in nature and so are ideal for a Captain whose primary skill is Negotiation. Flipped Intelligence Officer over to Politician. I didn't understand. What does "Flipped" Intelligence Officer over to Politician" mean?
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Post by fallen on Sept 17, 2017 14:31:27 GMT -5
John Robinson - in the default Explorer template, which you can edit, I have changed the Contact Intelligence Officer over to a Politician. This is just in the default template for new players. You can copy and edit to your heart's content
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Post by Sinocelt on Sept 17, 2017 14:47:02 GMT -5
John Robinson - in the default Explorer template, which you can edit, I have changed the Contact Intelligence Officer over to a Politician. This is just in the default template for new players. You can copy and edit to your heart's content Merchant template.
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Post by fallen on Sept 17, 2017 14:52:31 GMT -5
John Robinson - in the default Explorer template, which you can edit, I have changed the Contact Intelligence Officer over to a Politician. This is just in the default template for new players. You can copy and edit to your heart's content Merchant template. Ummm nope. There is no default merchant template, so I don't know what we're talking about anymore.
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Post by Sinocelt on Sept 17, 2017 15:11:21 GMT -5
<Facepalm> You won't believe it. I thought one of my own builds was a template, because I gave it the same name as a previously existent Job (Star Trader, now Quartermaster). The lack of parentheses simply didn't register. You know what? Great! I'm gonna suggest a Merchant-based template! (But sorry for wasting your time ... again.)
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Post by MintDragon on Sept 17, 2017 15:39:18 GMT -5
Well, on your template, I'd suggest switching your Intelligence Officer to a Politician. With negotiation skills, you could do well with missions 😝😂🤣. 😉
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Post by Sinocelt on Sept 17, 2017 15:57:39 GMT -5
#%!@#!@#%!!!
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Post by Sinocelt on Sept 22, 2017 4:07:50 GMT -5
9. The ability to click and drag the A, B, C, D, E elements of a template you customize. It would work well with either a mouse or a touchscreen.
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Post by Cory Trese on Sept 22, 2017 9:55:01 GMT -5
9. The ability to click and drag the A, B, C, D, E elements of a template you customize. It would work well with either a mouse or a touchscreen. Drag would be nice, but the cost to implement is too high right now. We'll have to add this one to the "maybe someday in the distant, well-funded future" list. Thanks!
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Post by Sinocelt on Sept 22, 2017 10:04:20 GMT -5
Drag would be nice, but the cost to implement is too high right now. I've got some 40k credits, right now, if it can help. Plus some Terrox artifacts you might have to sell yourself.
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Post by MintDragon on Sept 22, 2017 16:43:18 GMT -5
Drag would be nice, but the cost to implement is too high right now. I've got some 40k credits, right now, if it can help. Plus some Terrox artifacts you might have to sell yourself. We had this discussion a few months ago. Should be in the 'Suggestions' thread, if interested. The solution at the time was to provide the LOCK button, which will hold your choice of ABCDE in place. Works great for me! Ah, found the link too! ( holy cow, we were talking about it in January! What a long journey its been ) startradersrpg.proboards.com/post/175775/thread
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Post by Cory Trese on Sept 24, 2017 11:02:59 GMT -5
I really like the lock feature, use it all the time.
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