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Post by John Robinson on Sept 23, 2017 6:25:24 GMT -5
The Exo-Scout and Combat Medic have two identical talents. Each lasting 3 Turns. If they both fire on the same target in the same round.
What combined effects would occur to the target?
Bio-Agent Flechette Exo-Scout(1) In Crew Combat, Crippling Rifle Attack causes +18 Bio-Poison Dmg, -10% Parry, -10% Dodge for 3 Turns
Bio-Poison Slugs Combat Medic(1) In Crew Combat, Crippling Pistol Attack causes +18 Bio-Poison Dmg, -10% Parry, -10% Dodge for 3 Turns
(To clarify I have one Combat Medic officer and one Exo-Scout officer)
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Post by fallen on Sept 23, 2017 10:39:13 GMT -5
The bug was that they were the same Talent.
Fixed the crossed wires for next update.
Bio-Agent Flechettes now: -25% Dmg, 15 Poison.
With the bug in the current release, the target will just have 1 effect. You can't double up the poison, because both Talents (erroneously) point at the same effect.
Next update, they simply stack, like all debuffs of different types.
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