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Post by John Robinson on Sept 30, 2017 0:28:18 GMT -5
I'm a little confused about how the Combat Medic's Bio-Poison grenade actually works. 1.) Is the "10-20 Dmg" physical or morale damage? 2.) Toxin Terror hits 2 targets for one round damaging morale. Will the grenade morale damage get added to it? When playing the game the talent description is: "In Crew Combat, Grenade Attack hits 2 targets with 10-20 Dmg and -10 Initiate, -25% Dmg, +12 Bio-Poison Dmg for 3 Turns." Wiki Bio-Poison grenade the talent description is: "In Crew Combat, Grenade Attack hits 2 targets with 0-0 Morale Dmg and -10 Initiative, -25% Dmg, +12 Bio-Poison Dmg for 3 Turns."
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Post by fallen on Sept 30, 2017 9:56:44 GMT -5
Well, always trust the game over the wiki. I thought I had fixed the wiki but it seems to have broken again.
If it reads 10-20 Dmg, that is just physical. It is only Morale Damage if the keyword Morale is used.
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Post by fallen on Sept 30, 2017 10:11:08 GMT -5
Took #3687 for this.
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Post by fallen on Sept 30, 2017 15:54:47 GMT -5
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Post by John Robinson on Oct 1, 2017 16:58:25 GMT -5
Sorry for the goose chase. I really thought I saw it. This is great!
In Crew Combat, Grenade Attack hits 2 targets with 11-20 Dmg and Cripples with -10 Initiative, -25% Dmg, +12 Bio-Poison Dmg for 3 Turns
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